On Wed, Jun 01, 2011 at 08:45:05AM -0700, Ronald S. Bultje wrote: > Hi, > > On Wed, Jun 1, 2011 at 8:27 AM, Diego Biurrun <[email protected]> wrote: > > @@ -62,6 +72,11 @@ typedef struct FlashSVContext { > > uint8_t *tmpblock; > > int block_size; > > z_stream zstream; > > + int ver; > > + const uint32_t *pal; > > + int is_keyframe; > > + uint8_t *keyframedata; > > + BlockInfo *blocks; > > } FlashSVContext; > > Make a FlashSV2Context with embedded FlashSVContext, otherwise we have > to clean it later just like svq3 in h264... > > > + if (zlibprime_curr) { > > + int col = get_bits(&gb, 8); > > + int row = get_bits(&gb, 8); > > + av_log(avctx, AV_LOG_DEBUG, "%dx%d zlibprime_curr > > %dx%d\n", i, j, col, row); > > + size -= 2; > > + return -1; //NIY > > + } > > av_log_missing_feature().
I've looked at one piece of code and it seems current Adobe stuff ignores it, so av_log_ask_for_sample() > Rest looks reasonably good to me. Kostya, can you practice your > "teaching how to make things bitexact" skills on Diego for 1-2 weeks? I can try. _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
