Hi,

On Wed, Jun 8, 2011 at 3:41 PM, Ronald S. Bultje <[email protected]> wrote:
> Inline functions are slightly larger in source code, but
> are easier to handle in source code editors. The binary code
> generated is the same.
> ---
>  libswscale/swscale.c |   64 
> ++++++++++++++++++++++++++++++++------------------
>  1 files changed, 41 insertions(+), 23 deletions(-)

As can be noticed, this is a typical bikeshed topic. Macros vs. inline
functions? I prefer inline because there's no trailing slashes at the
end. Plus the typical complaint about sws is that it's a macro hell.
Source code is larger when using inline functions, though. Please let
me know if you'd like me to do this for the other functions
(32/16/15-bit RGB to UV and Y). If people don't like this, I won't
waste my time on converting these functions, which will take a lot
longer.

(Meanwhile, I'll continue splitting yuv2packed[12X]().)

Ronald
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