"Ronald S. Bultje" <[email protected]> writes:

> Hi,
>
> 2011/7/10 Måns Rullgård <[email protected]>:
>> "Ronald S. Bultje" <[email protected]> writes:
>>> 2011/7/10 Måns Rullgård <[email protected]>:
>>>> "Ronald S. Bultje" <[email protected]> writes:
>>>>
>>>>> From: Anton Mitrofanov <[email protected]>
>>>>>
>>>>> ptrdiff_t can be 4 bytes, which leads to the next element being 4-byte
>>>>> aligned and thus at a different offset than intended. Using a fixed 8-byte
>>>>> element for uv_off_px/byte fixes that.
>>>>>
>>>>> Signed-off-by: Ronald S. Bultje <[email protected]>
>>>>> ---
>>>>>  libswscale/swscale_internal.h |    4 ++--
>>>>>  1 files changed, 2 insertions(+), 2 deletions(-)
>>>>>
>>>>> diff --git a/libswscale/swscale_internal.h b/libswscale/swscale_internal.h
>>>>> index b602541..7166667 100644
>>>>> --- a/libswscale/swscale_internal.h
>>>>> +++ b/libswscale/swscale_internal.h
>>>>> @@ -345,8 +345,8 @@ typedef struct SwsContext {
>>>>>      DECLARE_ALIGNED(8, uint64_t, v_temp);
>>>>>      DECLARE_ALIGNED(8, uint64_t, y_temp);
>>>>>      int32_t  alpMmxFilter[4*MAX_FILTER_SIZE];
>>>>> -    DECLARE_ALIGNED(8, ptrdiff_t, uv_off_px);   ///< offset (in pixels) 
>>>>> between u and v planes
>>>>> -    DECLARE_ALIGNED(8, ptrdiff_t, uv_off_byte); ///< offset (in bytes) 
>>>>> between u and v planes
>>>>> +    DECLARE_ALIGNED(8, int64_t, uv_off_px);   ///< offset (in pixels) 
>>>>> between u and v planes
>>>>> +    DECLARE_ALIGNED(8, int64_t, uv_off_byte); ///< offset (in bytes) 
>>>>> between u and v planes
>>>>>      uint16_t dither16[8];
>>>>>      uint32_t dither32[8];
>>>>>
>>>>> --
>>>>
>>>> What is this supposed to fix, and why are those things declared with
>>>> extra alignment at all?  It makes no sense.
>>>
>>> It fixes ptrdiff_t being 4 bytes on x86-32, and then dither16 being at
>>> a different address. We hardcode the offset from dither16 somewhere
>>> for use in assembly.
>>
>> Don't do that then.  If you must hardcode offsets, put those early in
>> the struct, before any variably sized elements.
>
> That wouldn't fix anything, we use uv_off_px/byte in asm also.

So fix the asm.

-- 
Måns Rullgård
[email protected]
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