Justin Ruggles <[email protected]> writes:

> ---
>  libavcodec/wmaprodec.c |    5 +++--
>  1 files changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/libavcodec/wmaprodec.c b/libavcodec/wmaprodec.c
> index ce83bb6..871b838 100644
> --- a/libavcodec/wmaprodec.c
> +++ b/libavcodec/wmaprodec.c
> @@ -86,6 +86,7 @@
>   * subframe in order to reconstruct the output samples.
>   */
>  
> +#include "libavutil/intfloat_readwrite.h"
>  #include "avcodec.h"
>  #include "internal.h"
>  #include "get_bits.h"
> @@ -819,8 +820,8 @@ static int decode_coeffs(WMAProDecodeCtx *s, int c)
>                      v1 = get_vlc2(&s->gb, vec1_vlc.table, VLCBITS, 
> VEC1MAXDEPTH);
>                      if (v1 == HUFF_VEC1_SIZE - 1)
>                          v1 += ff_wma_get_large_val(&s->gb);
> -                    ((float*)vals)[i  ] = v0;
> -                    ((float*)vals)[i+1] = v1;
> +                    vals[i  ] = av_flt2int((float)v0);
> +                    vals[i+1] = av_flt2int((float)v1);
>                  } else {
>                      vals[i]   = fval_tab[symbol_to_vec2[idx] >> 4 ];
>                      vals[i+1] = fval_tab[symbol_to_vec2[idx] & 0xF];
> -- 

av_flt2int is needlessly complicated if the machine is assumed, as we
do, to use IEEE754 floats.  The union punning from aacdec.c should me
moved into a header and used instead.

-- 
Måns Rullgård
[email protected]
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