Hi,

2011/11/10 Måns Rullgård <[email protected]>:
> Sean McGovern <[email protected]> writes:
>> valgrind is not fond of the pointer math in hScale_altivec_real(),
>
> This is a weird description.  Valgrind never complains about pointer
> maths as such, only about actual memory accesses.  I'm guessing it has
> to do with loading from an unaligned array, which will overread the end
> up to a 16-byte aligned position.

The array is aligned. Doesn't it just read 32 pixels at once, i.e. the
FFALIGN(width, 16) should be changed to 32?

Ronald
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