On 12/22/2011 01:38 AM, Ronald S. Bultje wrote:

> Hi,
> 
> On Wed, Dec 21, 2011 at 10:36 PM, Ronald S. Bultje <[email protected]
> <mailto:[email protected]>> wrote:
> 
> 
> 
>     On Wed, Dec 21, 2011 at 7:32 PM, Justin Ruggles
>     <[email protected] <mailto:[email protected]>> wrote:
> 
>         ---
>          libavcodec/bytestream.h |   31 ++++++++++++++++++++++++++++++-
>          1 files changed, 30 insertions(+), 1 deletions(-) 
> 
> 
>     Will you use this for something? If so, patch OK. If not, I wonder
>     whether we should add it... 

For example, I was working on fixing the overreads in the VQA video
decoder. It reads through the packet to get chunk offsets and sizes,
then parses them in a specific order. Having tell and seek would mean we
don't have to manually track the position separately in order to save
the offsets, and we could seek instead of reinit/skip.

> 
> I also just noticed a potential bug in our bytestream2 functions:
> 
>     if (g->buffer_end - g->buffer < bytes)
>         return 0;
> 
> This will not return 0 on overreads, but rather repeat the last byte.
> I'm not sure that's right. I believe peek and read should always read
> the location, but only adjust the offset if we're not yet beyond it.
> This is how bitstream works also.


Maybe I'm missing something, but it seems like this is the way it works
currently. If buffer == buffer_end then we're already past the last
valid byte. The only potential odd situation would be, for example, if
we try to read 4 bytes when there are only 3 bytes left it will return 0
and not increment, and then reading 1 or 2 bytes will still return valid
data.

-Justin

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