Originally, sizeof(struct MOVIentry) was 48, after the reordering,
it is 40 in my build configuration.

When writing really long mov/mp4 files, this can make a difference
- this saves a bit over 2 MB of memory per hour of video (down to
10.3 MB per hour from 12.3 MB per hour initially) for a video with
75 packets per second - 25 fps + 50 audio packets (which is the
case for AMR audio).
---
 libavformat/movenc.h |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/libavformat/movenc.h b/libavformat/movenc.h
index 5ca5631..5595ac7 100644
--- a/libavformat/movenc.h
+++ b/libavformat/movenc.h
@@ -40,12 +40,12 @@
 #define MODE_IPOD 0x20
 
 typedef struct MOVIentry {
-    unsigned int size;
     uint64_t     pos;
+    int64_t      dts;
+    unsigned int size;
     unsigned int samplesInChunk;
     unsigned int entries;
     int          cts;
-    int64_t      dts;
 #define MOV_SYNC_SAMPLE         0x0001
 #define MOV_PARTIAL_SYNC_SAMPLE 0x0002
     uint32_t     flags;
-- 
1.7.3.1

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