VASliceParameterBufferMPEG2.slice_vertical_position shall express
the slice vertical position from the original bitstream. The HW
decoder will correctly decode to the right line computed from the
appropriate top_field_first and is_first_field flags.

This patch aligns with DXVA's definition, which is what most HW and
drivers expect. In particular, Intel PowerVR (Cedarview et al.) and
NVIDIA (through VA-to-VDPAU layer). Since it looks more complex to fix
binary drivers, I aligned the Intel Gen driver (Sandy Bridge et al.)
to this behaviour, while maintaining compatibility with codec layers
not providing this patch yet.

Signed-off-by: Gwenole Beauchesne <[email protected]>
---
 libavcodec/vaapi_mpeg2.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/libavcodec/vaapi_mpeg2.c b/libavcodec/vaapi_mpeg2.c
index 762c53c..8a67e4b 100644
--- a/libavcodec/vaapi_mpeg2.c
+++ b/libavcodec/vaapi_mpeg2.c
@@ -132,7 +132,7 @@ static int vaapi_mpeg2_decode_slice(AVCodecContext *avctx, 
const uint8_t *buffer
         return -1;
     slice_param->macroblock_offset              = macroblock_offset;
     slice_param->slice_horizontal_position      = s->mb_x;
-    slice_param->slice_vertical_position        = s->mb_y;
+    slice_param->slice_vertical_position        = s->mb_y >> 
(s->picture_structure != PICT_FRAME);
     slice_param->quantiser_scale_code           = quantiser_scale_code;
     slice_param->intra_slice_flag               = intra_slice_flag;
     return 0;
-- 
1.7.5.4

_______________________________________________
libav-devel mailing list
[email protected]
https://lists.libav.org/mailman/listinfo/libav-devel

Reply via email to