On Sat, 29 Sep 2012 11:18:21 +0200, Jindřich Makovička <[email protected]> 
wrote:
> On Thu, Sep 27, 2012 at 11:56 PM, Ronald S. Bultje <[email protected]> wrote:
> >> In h264.c, it could be fixed by skipping junk bytes at the end of
> >> buffer, when searching for a start code.
> >> When there are only three bytes after NAL_END_SEQUENCE, the buffer
> >> pointer gets stuck otherwise.
> >>
> >> --- a/libavcodec/h264.c
> >> +++ b/libavcodec/h264.c
> >> @@ -3694,8 +3694,10 @@ static int decode_nal_units(H264Context *h,
> >> const uint8_t *buf, int buf_size)
> >>                          buf[buf_index + 2] == 1)
> >>                          break;
> >>
> >> -                if (buf_index + 3 >= buf_size)
> >> +                if (buf_index + 3 >= buf_size) {
> >> +                    buf_index = buf_size;
> >>                      break;
> >> +                }
> >
> > I'm fine with this.
> >
> > Ronald
> > _______________________________________________
> > libav-devel mailing list
> > [email protected]
> > https://lists.libav.org/mailman/listinfo/libav-devel
> 
> Here is a proper patch.
> 

Pushed.

-- 
Anton Khirnov
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