2012/12/2 Loren Merritt <[email protected]>:
> One of the callers can fallthrough rather than jump.

There are no caller that is more frequent than the others, so moved to
after noise_3.
Overall I feel the code is a tad bit cleaner.

> Yes. But probably negligible.

Implemented that because that seemed the obvious thing to do in retrospect.

Also moved some of the movh loads to mova followed by proper unpacks.

-- 
Christophe

Attachment: 0010-SBR-DSP-x86-implement-SSE-hf_apply_noise.patch
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