On Wed, Jan 23, 2013 at 12:36 PM, Ronald S. Bultje <[email protected]> wrote:
> Hi Daniel,
>
> On Tue, Jan 22, 2013 at 11:19 PM, Daniel Kang <[email protected]> wrote:
>> @@ -1330,10 +1087,12 @@ static void OPNAME ## qpel8_mc12_ ## MMX(uint8_t 
>> *dst, uint8_t *src,    \
>>  {                                                                       \
>>      uint64_t half[8 + 9];                                               \
>>      uint8_t * const halfH = ((uint8_t*)half);                           \
>> -    put ## RND ## mpeg4_qpel8_h_lowpass_ ## MMX(halfH, src, 8,          \
>> -                                                stride, 9);             \
>> -    put ## RND ## pixels8_l2_ ## MMX(halfH, src, halfH, 8, stride, 9);  \
>> -    OPNAME ## mpeg4_qpel8_v_lowpass_ ## MMX(dst, halfH, stride, 8);     \
>> +    ff_put ## RND ## mpeg4_qpel8_h_lowpass_ ## MMX(halfH, src, 8,       \
>> +                                                   stride, 9);          \
>> +    ff_put ## RND ## pixels8_l2_ ## MMX(halfH, src, halfH,              \
>> +                                        8, stride, 9);                  \
>> +    ff_ ## OPNAME ## mpeg4_qpel8_v_lowpass_ ## MMX(dst, halfH,          \
>> +                                                   stride, 8);          \
>>  }                                                                       \
>
> So, for all cases like this, does this actually affect speed? I mean,
> previously this could be inlined, now it no longer can be. I wonder if
> that has any effect on speed (i.e. was it ever inlined previously?).

Depending on the architecture (??) the functions are inlined, but are
often not. I suspect GCC's insane method of reordering registers
swallows any overhead from calling these functions, but due to macro
hell, I'm not sure of the best way to test this.
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