On Tue, Apr 16, 2013 at 03:19:34PM +0200, Anton Khirnov wrote:
> Also add an additional sanity check to the alt_quant table.
> Fixes invalid reads with corrupted files.
>
> Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
> CC:[email protected]
> ---
> libavcodec/indeo3.c | 43 ++++++++++++++++++++++++++-----------------
> 1 file changed, 26 insertions(+), 17 deletions(-)
>
> diff --git a/libavcodec/indeo3.c b/libavcodec/indeo3.c
> index 0c0db79..5c52edd 100644
> --- a/libavcodec/indeo3.c
> +++ b/libavcodec/indeo3.c
> @@ -858,17 +858,20 @@ static int decode_plane(Indeo3DecodeContext *ctx,
> AVCodecContext *avctx,
> static int decode_frame_headers(Indeo3DecodeContext *ctx, AVCodecContext
> *avctx,
> const uint8_t *buf, int buf_size)
> {
> - const uint8_t *buf_ptr = buf, *bs_hdr;
> + GetByteContext gb;
> + const uint8_t *bs_hdr;
> uint32_t frame_num, word2, check_sum, data_size;
> uint32_t y_offset, u_offset, v_offset, starts[3], ends[3];
> uint16_t height, width;
> int i, j;
>
> + bytestream2_init(&gb, buf, buf_size);
> +
> /* parse and check the OS header */
> - frame_num = bytestream_get_le32(&buf_ptr);
> - word2 = bytestream_get_le32(&buf_ptr);
> - check_sum = bytestream_get_le32(&buf_ptr);
> - data_size = bytestream_get_le32(&buf_ptr);
> + frame_num = bytestream2_get_le32(&gb);
> + word2 = bytestream2_get_le32(&gb);
> + check_sum = bytestream2_get_le32(&gb);
> + data_size = bytestream2_get_le32(&gb);
>
> if ((frame_num ^ word2 ^ data_size ^ OS_HDR_ID) != check_sum) {
> av_log(avctx, AV_LOG_ERROR, "OS header checksum mismatch!\n");
> @@ -876,28 +879,28 @@ static int decode_frame_headers(Indeo3DecodeContext
> *ctx, AVCodecContext *avctx,
> }
>
> /* parse the bitstream header */
> - bs_hdr = buf_ptr;
> + bs_hdr = gb.buffer;
>
> - if (bytestream_get_le16(&buf_ptr) != 32) {
> + if (bytestream2_get_le16(&gb) != 32) {
> av_log(avctx, AV_LOG_ERROR, "Unsupported codec version!\n");
> return AVERROR_INVALIDDATA;
> }
>
> ctx->frame_num = frame_num;
> - ctx->frame_flags = bytestream_get_le16(&buf_ptr);
> - ctx->data_size = (bytestream_get_le32(&buf_ptr) + 7) >> 3;
> - ctx->cb_offset = *buf_ptr++;
> + ctx->frame_flags = bytestream2_get_le16(&gb);
> + ctx->data_size = (bytestream2_get_le32(&gb) + 7) >> 3;
> + ctx->cb_offset = bytestream2_get_byte(&gb);
the last one can be valigned a bit
>
> if (ctx->data_size == 16)
> return 4;
> if (ctx->data_size > buf_size)
> ctx->data_size = buf_size;
>
> - buf_ptr += 3; // skip reserved byte and checksum
> + bytestream2_skip(&gb, 3); // skip reserved byte and checksum
>
> /* check frame dimensions */
> - height = bytestream_get_le16(&buf_ptr);
> - width = bytestream_get_le16(&buf_ptr);
> + height = bytestream2_get_le16(&gb);
> + width = bytestream2_get_le16(&gb);
> if (av_image_check_size(width, height, 0, avctx))
> return AVERROR_INVALIDDATA;
>
> @@ -923,9 +926,10 @@ static int decode_frame_headers(Indeo3DecodeContext
> *ctx, AVCodecContext *avctx,
> avcodec_set_dimensions(avctx, width, height);
> }
>
> - y_offset = bytestream_get_le32(&buf_ptr);
> - v_offset = bytestream_get_le32(&buf_ptr);
> - u_offset = bytestream_get_le32(&buf_ptr);
> + y_offset = bytestream2_get_le32(&gb);
> + v_offset = bytestream2_get_le32(&gb);
> + u_offset = bytestream2_get_le32(&gb);
> + bytestream2_skip(&gb, 4);
>
> /* unfortunately there is no common order of planes in the buffer */
> /* so we use that sorting algo for determining planes data sizes */
> @@ -952,7 +956,12 @@ static int decode_frame_headers(Indeo3DecodeContext
> *ctx, AVCodecContext *avctx,
> ctx->y_data_ptr = bs_hdr + y_offset;
> ctx->v_data_ptr = bs_hdr + v_offset;
> ctx->u_data_ptr = bs_hdr + u_offset;
> - ctx->alt_quant = buf_ptr + sizeof(uint32_t);
> +
> + if (FFMIN3(ctx->y_data_ptr, ctx->v_data_ptr, ctx->u_data_ptr) - 16 <
> gb.buffer) {
> + av_log(avctx, AV_LOG_ERROR, "Invalid data offsets.\n");
> + return AVERROR_INVALIDDATA;
> + }
> + ctx->alt_quant = gb.buffer;
>
> if (ctx->data_size == 16) {
> av_log(avctx, AV_LOG_DEBUG, "Sync frame encountered!\n");
> --
I'd rather check [yuv]_offset before initialising [yuv]_data_ptr, otherwise OK
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