On Mon, Dec 09, 2013 at 12:22:20AM -0500, Sean McGovern wrote:
> --- a/libavformat/oggdec.c
> +++ b/libavformat/oggdec.c
> @@ -60,9 +60,13 @@ static const struct ogg_codec * const ogg_codecs[] = {
> static int ogg_save(AVFormatContext *s)
> {
> struct ogg *ogg = s->priv_data;
> + int i, ret = 0;
> struct ogg_state *ost =
> av_malloc(sizeof(*ost) + (ogg->nstreams - 1) *
> sizeof(*ogg->streams));
> - int i;
> +
> + if (!ost)
> + return AVERROR(ENOMEM);
> +
> ost->pos = avio_tell(s->pb);
> ost->curidx = ogg->curidx;
> ost->next = ogg->state;
> @@ -72,12 +76,20 @@ static int ogg_save(AVFormatContext *s)
> for (i = 0; i < ogg->nstreams; i++) {
> struct ogg_stream *os = ogg->streams + i;
> os->buf = av_mallocz(os->bufsize + FF_INPUT_BUFFER_PADDING_SIZE);
> + if (!os->buf) {
> + ret = AVERROR(ENOMEM);
> + goto fail;
> + }
> memcpy(os->buf, ost->streams[i].buf, os->bufpos);
> }
>
> ogg->state = ost;
>
> return 0;
> +
> +fail:
> + av_freep(&ost);
ost is a pointer, why are you taking its address?
If a goto label is only used once and only contains one cleanup call
I suggest avoiding the goto and cleaning up in place.
> @@ -173,6 +186,11 @@ static int ogg_new_stream(AVFormatContext *s, uint32_t
> serial, int new_avstream)
> os->header = -1;
> os->start_granule = OGG_NOGRANULE_VALUE;
>
> + if (!os->buf) {
> + ret = AVERROR(ENOMEM);
> + goto fail;
> + }
> +
> if (new_avstream) {
> st = avformat_new_stream(s, NULL);
> if (!st)
> @@ -183,6 +201,10 @@ static int ogg_new_stream(AVFormatContext *s, uint32_t
> serial, int new_avstream)
> }
>
> return idx;
> +
> +fail:
> + av_freep(&os);
> + return ret;
> }
Same; you also need to clean up os if os-buf allocation fails.
> @@ -276,8 +301,11 @@ static int ogg_read_page(AVFormatContext *s, int *str)
> os = ogg->streams + idx;
> os->page_pos = avio_tell(bc) - 27;
>
> - if (os->psize > 0)
> - ogg_new_buf(ogg, idx);
> + if (os->psize > 0) {
> + ret = ogg_new_buf(ogg, idx);
> + if (ret < 0)
> + return ret;
> + }
The calls to ogg_new_stream() also need to be checked.
There's a call to av_malloc afterwards that will leak the memory
allocated here I believe.
Diego
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