On Mon, Jun 02, 2014 at 09:12:23AM -0400, Justin Ruggles wrote:
> On 06/02/2014 08:53 AM, Diego Biurrun wrote:
> > On Mon, Jun 02, 2014 at 08:30:42AM -0400, Justin Ruggles wrote:
> >> On 06/02/2014 07:34 AM, Diego Biurrun wrote:
> >>> -void ff_vector_clipf_neon(float *dst, const float *src, float min, float 
> >>> max,
> >>> -                          int len);
> >>
> >> Might be a better fit in floatdsp?
> > 
> > Hmm, maybe - do you refer to just vector_clipf or all the functions
> > I'm splitting off?
> 
> just that one. none of the others use floats...

I'm skeptical, the vector_clip* code is very similar, scattering it over
two places does not seem right to me.

Diego
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