On 25/05/15 8:24 PM, James Almer wrote:
> On 25/05/15 11:49 AM, Steve Lhomme wrote:
>> ---
>>  configure | 5 -----
>>  1 file changed, 5 deletions(-)
>>
>> diff --git a/configure b/configure
>> index 18280b9..a9ecad1 100755
>> --- a/configure
>> +++ b/configure
>> @@ -1555,7 +1555,6 @@ HAVE_LIST="
>>      atomics_native
>>      dos_paths
>>      d3d11_cobj
>> -    d3d11va_lib
>>      dxva2_lib
>>      libc_msvcrt
>>      libdc1394_1
>> @@ -4618,10 +4617,6 @@ check_deps $CONFIG_LIST       \
>>             $HAVE_LIST         \
>>             $ALL_COMPONENTS    \
>>  
>> -enabled_all d3d11va d3d11_cobj CoTaskMemFree &&
>> -    prepend avconv_libs $($ldflags_filter "-lole32") &&
>> -    enable d3d11va_lib
>> -
>>  enabled_all dxva2 CoTaskMemFree &&
>>      prepend avconv_libs $($ldflags_filter "-lole32") &&
>>      enable dxva2_lib
> 
> You could also remove d3d11_cobj and its configure check, then.

Actually no, don't remove the d3d11_cobj check. Repurpose it as it's the only 
check that actually makes
sure things will work: 
https://fate.libav.org/x86_64-mingw-w64-gcc-5.1/20150525105137/compile

CONFIG_D3D11VA, currently checked in libavcodec, is true if d3d11.h and dxva.h 
exist, but those existing
doesn't mean the needed functionality is there, as shown in the above FATE 
client using a recent mingw-w64
version.
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