On 07/09/15 13:12, Hendrik Leppkes wrote:
> On Mon, Sep 7, 2015 at 1:11 PM, Vittorio Giovara
> <[email protected]> wrote:
>> On Mon, Sep 7, 2015 at 1:10 PM, Hendrik Leppkes <[email protected]> wrote:
>>> On Mon, Sep 7, 2015 at 12:59 PM, Niels Möller <[email protected]> wrote:
>>>> Vittorio Giovara <[email protected]> writes:
>>>>
>>>>> if (desc->flags & AV_PIX_FMT_FLAG_GRAY)
>>>>>
>>>>> is much simpler, more concise, and more correct than
>>>>>
>>>>> if ((desc->nb_components == 1 || (desc->nb_components == 2 &&
>>>>> desc->flags & AV_PIX_FMT_FLAG_ALPHA) && !(desc->flags &
>>>>> AV_PIX_FMT_FLAG_RGB))
>>>>>
>>>>> don't you think? ^_*
>>>>
>>>> Sure, but AV_PIX_FMT_IS_GRAY(desc) would be concise too. One can have
>>>> redundant interfaces with extra sugar, without putting redundant data in
>>>> the data structures.
>>>>
>>>
>>> I agree.
>>
>> by that reasoning we should drop AV_PIX_FMT_FLAG_RGB and just do
>>
>> if (strstr(pix_fmt, "rgb") || strstr(pix_fmt, "bgr"))
>>
>> sometimes you need redundant data for consistency and for simpler
>> interfaces, without having N different ways to access the same kind of
>> information, in my opinion
> 
> Now you're just being silly.

The whole discussion over 1bit is silly.

lu



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