On Sun, Sep 27, 2015 at 8:58 PM, Anton Khirnov <[email protected]> wrote:
> The public API should not depend on the build configuration.
> ---
>  libavcodec/Makefile  |  3 ++-
>  libavcodec/d3d11va.c | 10 ++++++++++
>  2 files changed, 12 insertions(+), 1 deletion(-)
>
> diff --git a/libavcodec/Makefile b/libavcodec/Makefile
> index f163a79..701d6fe 100644
> --- a/libavcodec/Makefile
> +++ b/libavcodec/Makefile
> @@ -19,6 +19,7 @@ OBJS = allcodecs.o                                          
>             \
>         bitstream.o                                                      \
>         bitstream_filter.o                                               \
>         codec_desc.o                                                     \
> +       d3d11va.o                                                        \
>         dv_profile.o                                                     \
>         imgconvert.o                                                     \
>         log2_tab.o                                                       \
> @@ -581,7 +582,7 @@ OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER)       += adpcm.o 
> adpcm_data.o
>  OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER)       += adpcmenc.o adpcm_data.o
>
>  # hardware accelerators
> -OBJS-$(CONFIG_D3D11VA)                    += d3d11va.o dxva2.o
> +OBJS-$(CONFIG_D3D11VA)                    += dxva2.o
>  OBJS-$(CONFIG_DXVA2)                      += dxva2.o
>  OBJS-$(CONFIG_VAAPI)                      += vaapi.o
>  OBJS-$(CONFIG_VDA)                        += vda.o
> diff --git a/libavcodec/d3d11va.c b/libavcodec/d3d11va.c
> index eea01b8..17bea27 100644
> --- a/libavcodec/d3d11va.c
> +++ b/libavcodec/d3d11va.c
> @@ -23,6 +23,8 @@
>  #include <stddef.h>
>
>  #include "config.h"
> +
> +#if CONFIG_D3D11VA
>  #include "libavutil/error.h"
>  #include "libavutil/mem.h"
>
> @@ -36,3 +38,11 @@ AVD3D11VAContext *av_d3d11va_alloc_context(void)
>      res->context_mutex = INVALID_HANDLE_VALUE;
>      return res;
>  }
> +#else
> +struct AVD3D11VAContext *av_d3d11va_alloc_context(void);

is this because of previous declarations? ok then

> +struct AVD3D11VAContext *av_d3d11va_alloc_context(void)
> +{
> +    return NULL;
> +}
> +#endif // CONFIG_D3D11VA

nit  /* CONFIG_D3D11VA */
-- 
Vittorio
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