On 2016-07-05 00:26:28 +0300, Martin Storsjö wrote:
> The tests are inspired by similar tests for vp9 by
> Ronald Bultje.
> ---
> Amended the includes as suggested by Diego, added missing
> tests for the simple variant of loop filters.
> ---
> tests/checkasm/Makefile | 1 +
> tests/checkasm/checkasm.c | 3 +
> tests/checkasm/checkasm.h | 1 +
> tests/checkasm/vp8dsp.c | 516
> ++++++++++++++++++++++++++++++++++++++++++++++
> 4 files changed, 521 insertions(+)
> create mode 100644 tests/checkasm/vp8dsp.c
>
> diff --git a/tests/checkasm/Makefile b/tests/checkasm/Makefile
> index 3c23853..7c1d0ec 100644
> --- a/tests/checkasm/Makefile
> +++ b/tests/checkasm/Makefile
> @@ -5,6 +5,7 @@ AVCODECOBJS-$(CONFIG_FMTCONVERT) += fmtconvert.o
> AVCODECOBJS-$(CONFIG_H264DSP) += h264dsp.o
> AVCODECOBJS-$(CONFIG_H264PRED) += h264pred.o
> AVCODECOBJS-$(CONFIG_H264QPEL) += h264qpel.o
> +AVCODECOBJS-$(CONFIG_VP8DSP) += vp8dsp.o
>
> # decoders/encoders
> AVCODECOBJS-$(CONFIG_DCA_DECODER) += dcadsp.o synth_filter.o
> diff --git a/tests/checkasm/checkasm.c b/tests/checkasm/checkasm.c
> index 15f9f68..739da61 100644
> --- a/tests/checkasm/checkasm.c
> +++ b/tests/checkasm/checkasm.c
> @@ -89,6 +89,9 @@ static const struct {
> #if CONFIG_V210_ENCODER
> { "v210enc", checkasm_check_v210enc },
> #endif
> +#if CONFIG_VP8DSP
> + { "vp8dsp", checkasm_check_vp8dsp },
> +#endif
> { NULL }
> };
>
> diff --git a/tests/checkasm/checkasm.h b/tests/checkasm/checkasm.h
> index 0faf3ba..7f15b9c 100644
> --- a/tests/checkasm/checkasm.h
> +++ b/tests/checkasm/checkasm.h
> @@ -40,6 +40,7 @@ void checkasm_check_h264qpel(void);
> void checkasm_check_hevc_mc(void);
> void checkasm_check_synth_filter(void);
> void checkasm_check_v210enc(void);
> +void checkasm_check_vp8dsp(void);
>
> void *checkasm_check_func(void *func, const char *name, ...)
> av_printf_format(2, 3);
> int checkasm_bench_func(void);
> diff --git a/tests/checkasm/vp8dsp.c b/tests/checkasm/vp8dsp.c
> new file mode 100644
> index 0000000..412bdad
> --- /dev/null
> +++ b/tests/checkasm/vp8dsp.c
> @@ -0,0 +1,516 @@
> +/*
> + * Copyright (c) 2016 Martin Storsjo
> + *
> + * This file is part of Libav.
> + *
> + * Libav is free software; you can redistribute it and/or modify
> + * it under the terms of the GNU General Public License as published by
> + * the Free Software Foundation; either version 2 of the License, or
> + * (at your option) any later version.
> + *
> + * Libav is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + * You should have received a copy of the GNU General Public License along
> + * with Libav; if not, write to the Free Software Foundation, Inc.,
> + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
> + */
> +
> +#include <string.h>
> +
> +#include "libavcodec/avcodec.h"
> +#include "libavcodec/vp8dsp.h"
> +
> +#include "libavutil/common.h"
> +#include "libavutil/intreadwrite.h"
> +
> +#include "checkasm.h"
> +
> +#define PIXEL_STRIDE 16
> +
> +#define randomize_buffers(src, dst, stride, coef)
> \
> + do {
> \
> + int x, y;
> \
> + for (y = 0; y < 4; y++) {
> \
> + AV_WN32A((src) + y * (stride), rnd());
> \
> + AV_WN32A((dst) + y * (stride), rnd());
> \
> + for (x = 0; x < 4; x++)
> \
> + (coef)[y * 4 + x] = (src)[y * (stride) + x] -
> \
> + (dst)[y * (stride) + x];
> \
> + }
> \
> + } while (0)
> +
> +static void dct4x4(int16_t *coef)
> +{
> + int i;
> + for (i = 0; i < 4; i++) {
> + const int a1 = (coef[i*4 + 0] + coef[i*4 + 3]) * 8;
> + const int b1 = (coef[i*4 + 1] + coef[i*4 + 2]) * 8;
> + const int c1 = (coef[i*4 + 1] - coef[i*4 + 2]) * 8;
> + const int d1 = (coef[i*4 + 0] - coef[i*4 + 3]) * 8;
> + coef[i*4 + 0] = a1 + b1;
> + coef[i*4 + 1] = (c1 * 2217 + d1 * 5352 + 14500) >> 12;
> + coef[i*4 + 2] = a1 - b1;
> + coef[i*4 + 3] = (d1 * 2217 - c1 * 5352 + 7500) >> 12;
> + }
> + for (i = 0; i < 4; i++) {
> + const int a1 = coef[i + 0*4] + coef[i + 3*4];
> + const int b1 = coef[i + 1*4] + coef[i + 2*4];
> + const int c1 = coef[i + 1*4] - coef[i + 2*4];
> + const int d1 = coef[i + 0*4] - coef[i + 3*4];
> + coef[i + 0*4] = (a1 + b1 + 7) >> 4;
> + coef[i + 1*4] = ((c1 * 2217 + d1 * 5352 + 12000) >> 16) + !!d1;
> + coef[i + 2*4] = (a1 - b1 + 7) >> 4;
> + coef[i + 3*4] = (d1 * 2217 - c1 * 5352 + 51000) >> 16;
> + }
> +}
> +
> +static void wht4x4(int16_t *coef)
> +{
> + int i;
> + for (i = 0; i < 4; i++) {
> + int a1 = coef[0 * 4 + i];
> + int b1 = coef[1 * 4 + i];
> + int c1 = coef[2 * 4 + i];
> + int d1 = coef[3 * 4 + i];
> + int e1;
> + a1 += b1;
> + d1 -= c1;
> + e1 = (a1 - d1) >> 1;
> + b1 = e1 - b1;
> + c1 = e1 - c1;
> + a1 -= c1;
> + d1 += b1;
> + coef[0 * 4 + i] = a1;
> + coef[1 * 4 + i] = c1;
> + coef[2 * 4 + i] = d1;
> + coef[3 * 4 + i] = b1;
> + }
> + for (i = 0; i < 4; i++) {
> + int a1 = coef[i * 4 + 0];
> + int b1 = coef[i * 4 + 1];
> + int c1 = coef[i * 4 + 2];
> + int d1 = coef[i * 4 + 3];
> + int e1;
> + a1 += b1;
> + d1 -= c1;
> + e1 = (a1 - d1) >> 1;
> + b1 = e1 - b1;
> + c1 = e1 - c1;
> + a1 -= c1;
> + d1 += b1;
> + coef[i * 4 + 0] = a1 * 2;
> + coef[i * 4 + 1] = c1 * 2;
> + coef[i * 4 + 2] = d1 * 2;
> + coef[i * 4 + 3] = b1 * 2;
> + }
> +}
> +
> +static void check_idct(void)
> +{
> + LOCAL_ALIGNED_16(uint8_t, src, [4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst, [4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst0, [4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst1, [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, coef, [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, subcoef0, [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, subcoef1, [4 * 4]);
> + VP8DSPContext d;
> + int dc;
> + declare_func_emms(AV_CPU_FLAG_MMX, void, uint8_t *dst, int16_t *block,
> ptrdiff_t stride);
> +
> + ff_vp8dsp_init(&d);
> + randomize_buffers(src, dst, 4, coef);
> +
> + dct4x4(coef);
> +
> + for (dc = 0; dc <= 1; dc++) {
> + void (*idct)(uint8_t *, int16_t *, ptrdiff_t) = dc ?
> d.vp8_idct_dc_add : d.vp8_idct_add;
> +
> + if (check_func(idct, "vp8_idct_%sadd", dc ? "dc_" : "")) {
> + if (dc) {
> + memset(subcoef0, 0, 4 * 4 * sizeof(int16_t));
> + subcoef0[0] = coef[0];
> + } else {
> + memcpy(subcoef0, coef, 4 * 4 * sizeof(int16_t));
> + }
> + memcpy(dst0, dst, 4 * 4);
> + memcpy(dst1, dst, 4 * 4);
> + memcpy(subcoef1, subcoef0, 4 * 4 * sizeof(int16_t));
> + // Note, this uses a pixel stride of 4, even though the real
> decoder uses a stride as a
> + // multiple of 16. If optimizations want to take advantage of
> that, this test needs to be
> + // updated to make it more like the h264dsp tests.
> + call_ref(dst0, subcoef0, 4);
> + call_new(dst1, subcoef1, 4);
> + if (memcmp(dst0, dst1, 4 * 4) ||
> + memcmp(subcoef0, subcoef1, 4 * 4 * sizeof(int16_t)))
> + fail();
> +
> + bench_new(dst1, subcoef1, 4);
> + }
> + }
> +}
> +
> +static void check_idct_dc4(void)
> +{
> + LOCAL_ALIGNED_16(uint8_t, src, [4 * 4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst, [4 * 4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst0, [4 * 4 * 4]);
> + LOCAL_ALIGNED_16(uint8_t, dst1, [4 * 4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, coef, [4], [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, subcoef0, [4], [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, subcoef1, [4], [4 * 4]);
> + VP8DSPContext d;
> + int i, chroma;
> + declare_func_emms(AV_CPU_FLAG_MMX, void, uint8_t *dst, int16_t
> block[4][16], ptrdiff_t stride);
> +
> + ff_vp8dsp_init(&d);
> +
> + for (chroma = 0; chroma <= 1; chroma++) {
> + void (*idct4dc)(uint8_t *, int16_t[4][16], ptrdiff_t) = chroma ?
> d.vp8_idct_dc_add4uv : d.vp8_idct_dc_add4y;
> + if (check_func(idct4dc, "vp8_idct_dc_add4%s", chroma ? "uv" : "y")) {
> + int stride = chroma ? 8 : 16;
> + int w = chroma ? 2 : 4;
> + for (i = 0; i < 4; i++) {
> + int blockx = 4 * (i % w);
> + int blocky = 4 * (i / w);
> + randomize_buffers(src + stride * blocky + blockx, dst +
> stride * blocky + blockx, stride, coef[i]);
> + dct4x4(coef[i]);
> + memset(&coef[i][1], 0, 15 * sizeof(int16_t));
> + }
> +
> + memcpy(dst0, dst, 4 * 4 * 4);
> + memcpy(dst1, dst, 4 * 4 * 4);
> + memcpy(subcoef0, coef, 4 * 4 * 4 * sizeof(int16_t));
> + memcpy(subcoef1, coef, 4 * 4 * 4 * sizeof(int16_t));
> + call_ref(dst0, subcoef0, stride);
> + call_new(dst1, subcoef1, stride);
> + if (memcmp(dst0, dst1, 4 * 4 * 4) ||
> + memcmp(subcoef0, subcoef1, 4 * 4 * 4 * sizeof(int16_t)))
> + fail();
> + bench_new(dst1, subcoef1, stride);
> + }
> + }
> +
> +}
> +
> +static void check_luma_dc_wht(void)
> +{
> + LOCAL_ALIGNED_16(int16_t, dc, [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, dc0, [4 * 4]);
> + LOCAL_ALIGNED_16(int16_t, dc1, [4 * 4]);
> + int16_t block[4][4][16];
> + LOCAL_ALIGNED_16(int16_t, block0, [4], [4][16]);
> + LOCAL_ALIGNED_16(int16_t, block1, [4], [4][16]);
> + VP8DSPContext d;
> + int dc_only;
> + int blockx, blocky;
> + declare_func_emms(AV_CPU_FLAG_MMX, void, int16_t block[4][4][16],
> int16_t dc[16]);
> +
> + ff_vp8dsp_init(&d);
> +
> + for (blocky = 0; blocky < 4; blocky++) {
> + for (blockx = 0; blockx < 4; blockx++) {
> + uint8_t src[16], dst[16];
> + randomize_buffers(src, dst, 4, block[blocky][blockx]);
> +
> + dct4x4(block[blocky][blockx]);
> + dc[blocky * 4 + blockx] = block[blocky][blockx][0];
> + block[blocky][blockx][0] = rnd();
> + }
> + }
> + wht4x4(dc);
> +
> + for (dc_only = 0; dc_only <= 1; dc_only++) {
> + void (*idct)(int16_t [4][4][16], int16_t [16]) = dc_only ?
> d.vp8_luma_dc_wht_dc : d.vp8_luma_dc_wht;
> +
> + if (check_func(idct, "vp8_luma_dc_wht%s", dc_only ? "_dc" : "")) {
> + if (dc_only) {
> + memset(dc0, 0, 16 * sizeof(int16_t));
> + dc0[0] = dc[0];
> + } else {
> + memcpy(dc0, dc, 16 * sizeof(int16_t));
> + }
> + memcpy(dc1, dc0, 16 * sizeof(int16_t));
> + memcpy(block0, block, 4 * 4 * 16 * sizeof(int16_t));
> + memcpy(block1, block, 4 * 4 * 16 * sizeof(int16_t));
> + call_ref(block0, dc0);
> + call_new(block1, dc1);
> + if (memcmp(block0, block1, 4 * 4 * 16 * sizeof(int16_t)) ||
> + memcmp(dc0, dc1, 16 * sizeof(int16_t)))
> + fail();
> + bench_new(block1, dc1);
> + }
> + }
> +}
> +
> +#define SRC_BUF_STRIDE 32
> +#define SRC_BUF_SIZE ((size + 5) * SRC_BUF_STRIDE)
> +// The 2 * stride + 2 offset is necessary to avoid reading out of bounds,
that sounds a little misleading. just stating that the mc sub pixel
interpolation filter needs 2 previous pixels in either direction would
be clearer. Feel free to ignore
otherwise looks ok
Janne
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