On 2016-11-11 21:43:09 +0200, Martin Storsjö wrote:
> This work is sponsored by, and copyright, Google.
>
> These are ported from the ARM version; thanks to the larger
> amount of registers available, we can do the loop filters with
> 16 pixels at a time. The implementation is fully templated, with
> a single macro which can generate versions for both 8 and
> 16 pixels wide, for both 4, 8 and 16 pixels loop filters
> (and the 4/8 mixed versions as well).
>
> For the 8 pixel wide versions, it is pretty close in speed (the
> v_4_8 and v_8_8 filters are the best examples of this; the h_4_8
> and h_8_8 filters seem to get some gain in the load/transpose/store
> part). For the 16 pixels wide ones, we get a speedup of around
> 1.2-1.4x compared to the 32 bit version.
>
> Examples of runtimes vs the 32 bit version, on a Cortex A53:
> ARM AArch64
> vp9_loop_filter_h_4_8_neon: 144.0 128.2
> vp9_loop_filter_h_8_8_neon: 207.0 182.5
> vp9_loop_filter_h_16_8_neon: 415.0 329.7
> vp9_loop_filter_h_16_16_neon: 672.0 558.0
> vp9_loop_filter_mix2_h_44_16_neon: 302.0 202.5
> vp9_loop_filter_mix2_h_48_16_neon: 365.0 307.2
> vp9_loop_filter_mix2_h_84_16_neon: 365.0 307.2
> vp9_loop_filter_mix2_h_88_16_neon: 376.0 307.2
> vp9_loop_filter_mix2_v_44_16_neon: 193.2 128.2
> vp9_loop_filter_mix2_v_48_16_neon: 246.7 219.2
> vp9_loop_filter_mix2_v_84_16_neon: 248.0 219.5
> vp9_loop_filter_mix2_v_88_16_neon: 302.0 219.2
> vp9_loop_filter_v_4_8_neon: 89.0 89.7
> vp9_loop_filter_v_8_8_neon: 141.0 137.7
> vp9_loop_filter_v_16_8_neon: 295.0 273.7
> vp9_loop_filter_v_16_16_neon: 546.0 454.7
Apple A7 benchmarkswhere just too unrelieable so I skipped them.
A57 gcc-5.3 neon
loop_filter_h_4_8_neon: 256.6 93.4
loop_filter_h_8_8_neon: 307.3 139.1
loop_filter_h_16_8_neon: 340.1 254.1
loop_filter_h_16_16_neon: 827.0 407.9
loop_filter_mix2_h_44_16_neon: 524.5 155.4
loop_filter_mix2_h_48_16_neon: 644.5 173.3
loop_filter_mix2_h_84_16_neon: 630.5 222.0
loop_filter_mix2_h_88_16_neon: 697.3 222.0
loop_filter_mix2_v_44_16_neon: 598.5 100.6
loop_filter_mix2_v_48_16_neon: 651.5 127.0
loop_filter_mix2_v_84_16_neon: 591.5 167.1
loop_filter_mix2_v_88_16_neon: 855.1 166.7
loop_filter_v_4_8_neon: 271.7 65.3
loop_filter_v_8_8_neon: 312.5 106.9
loop_filter_v_16_8_neon: 473.3 206.5
loop_filter_v_16_16_neon: 976.1 327.8
The speed-up compared to the C functions is 2.5 to 6 and the cortex-a57
is again 30-50% faster than the cortex-a53.
> The speedup vs C code in checkasm tests is around 2-7x, which is
> pretty much the same as for the 32 bit version. Even if these functions
> are faster than their 32 bit equivalent, the C version that we compare
> to also became around 1.3-1.7x faster than the C version in 32 bit.
>
> Based on START_TIMER/STOP_TIMER wrapping around a few individual
> functions, the speedup vs C code is around 4-5x.
> ---
> v2: Instantiating the loop filter core once per configuration,
> instead of once per frontend filter, reducing the code size from
> 16560 bytes to 9756 bytes, with very low extra overhead. Added a
> missing comma from a macro invocation.
> ---
> libavcodec/aarch64/Makefile | 1 +
> libavcodec/aarch64/vp9dsp_init_aarch64.c | 45 +
> libavcodec/aarch64/vp9lpf_neon.S | 1406
> ++++++++++++++++++++++++++++++
> 3 files changed, 1452 insertions(+)
> create mode 100644 libavcodec/aarch64/vp9lpf_neon.S
>
> diff --git a/libavcodec/aarch64/Makefile b/libavcodec/aarch64/Makefile
> index 0b06b33..5c1d118 100644
> --- a/libavcodec/aarch64/Makefile
> +++ b/libavcodec/aarch64/Makefile
> @@ -45,4 +45,5 @@ NEON-OBJS-$(CONFIG_DCA_DECODER) +=
> aarch64/dcadsp_neon.o \
> aarch64/synth_filter_neon.o
> NEON-OBJS-$(CONFIG_VORBIS_DECODER) += aarch64/vorbisdsp_neon.o
> NEON-OBJS-$(CONFIG_VP9_DECODER) += aarch64/vp9itxfm_neon.o
> \
> + aarch64/vp9lpf_neon.o
> \
> aarch64/vp9mc_neon.o
> diff --git a/libavcodec/aarch64/vp9dsp_init_aarch64.c
> b/libavcodec/aarch64/vp9dsp_init_aarch64.c
> index da6f7f9..486ae1e 100644
> --- a/libavcodec/aarch64/vp9dsp_init_aarch64.c
> +++ b/libavcodec/aarch64/vp9dsp_init_aarch64.c
> @@ -195,8 +195,53 @@ static av_cold void
> vp9dsp_itxfm_init_aarch64(VP9DSPContext *dsp)
> }
> }
>
> +#define define_loop_filter(dir, wd, len) \
> +void ff_vp9_loop_filter_##dir##_##wd##_##len##_neon(uint8_t *dst, ptrdiff_t
> stride, int E, int I, int H)
> +
> +#define define_loop_filters(wd, len) \
> + define_loop_filter(h, wd, len); \
> + define_loop_filter(v, wd, len)
> +
> +define_loop_filters(4, 8);
> +define_loop_filters(8, 8);
> +define_loop_filters(16, 8);
> +
> +define_loop_filters(16, 16);
> +
> +define_loop_filters(44, 16);
> +define_loop_filters(48, 16);
> +define_loop_filters(84, 16);
> +define_loop_filters(88, 16);
> +
> +static av_cold void vp9dsp_loopfilter_init_aarch64(VP9DSPContext *dsp)
> +{
> + int cpu_flags = av_get_cpu_flags();
> +
> + if (have_neon(cpu_flags)) {
> + dsp->loop_filter_8[0][1] = ff_vp9_loop_filter_v_4_8_neon;
> + dsp->loop_filter_8[0][0] = ff_vp9_loop_filter_h_4_8_neon;
> + dsp->loop_filter_8[1][1] = ff_vp9_loop_filter_v_8_8_neon;
> + dsp->loop_filter_8[1][0] = ff_vp9_loop_filter_h_8_8_neon;
> + dsp->loop_filter_8[2][1] = ff_vp9_loop_filter_v_16_8_neon;
> + dsp->loop_filter_8[2][0] = ff_vp9_loop_filter_h_16_8_neon;
> +
> + dsp->loop_filter_16[0] = ff_vp9_loop_filter_h_16_16_neon;
> + dsp->loop_filter_16[1] = ff_vp9_loop_filter_v_16_16_neon;
> +
> + dsp->loop_filter_mix2[0][0][0] = ff_vp9_loop_filter_h_44_16_neon;
> + dsp->loop_filter_mix2[0][0][1] = ff_vp9_loop_filter_v_44_16_neon;
> + dsp->loop_filter_mix2[0][1][0] = ff_vp9_loop_filter_h_48_16_neon;
> + dsp->loop_filter_mix2[0][1][1] = ff_vp9_loop_filter_v_48_16_neon;
> + dsp->loop_filter_mix2[1][0][0] = ff_vp9_loop_filter_h_84_16_neon;
> + dsp->loop_filter_mix2[1][0][1] = ff_vp9_loop_filter_v_84_16_neon;
> + dsp->loop_filter_mix2[1][1][0] = ff_vp9_loop_filter_h_88_16_neon;
> + dsp->loop_filter_mix2[1][1][1] = ff_vp9_loop_filter_v_88_16_neon;
> + }
> +}
> +
> av_cold void ff_vp9dsp_init_aarch64(VP9DSPContext *dsp)
> {
> vp9dsp_mc_init_aarch64(dsp);
> + vp9dsp_loopfilter_init_aarch64(dsp);
> vp9dsp_itxfm_init_aarch64(dsp);
> }
> diff --git a/libavcodec/aarch64/vp9lpf_neon.S
> b/libavcodec/aarch64/vp9lpf_neon.S
> new file mode 100644
> index 0000000..c07eebf
> --- /dev/null
> +++ b/libavcodec/aarch64/vp9lpf_neon.S
> @@ -0,0 +1,1406 @@
> +/*
> + * Copyright (c) 2016 Google Inc.
> + *
> + * This file is part of Libav.
> + *
> + * Libav is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * Libav is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with Libav; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
> USA
> + */
> +
> +#include "libavutil/aarch64/asm.S"
> +#include "neon.S"
> +
> +
> +// The main loop filter macro is templated and can produce filters for
> +// vectors of 8 or 16 bytes. The register mapping throughout the filter
> +// is close to identical to the arm version (please try to maintain this,
> +// if either is changed!). When the arm version uses e.g. d20 for the
> +// input variable p3, the aarch64 version uses v20.8b or v20.16b, depending
> +// on vector length.
> +//
> +// The number of elements in the vector is passed in via the macro parameter
> +// \sz, which is either .8b or .16b. For simple instructions that doesn't
> +// lengthen or narrow things, this can easily be templated like this:
> +// uabd v4\sz, v20\sz, v21\sz
> +//
> +// For instructions that lengthen or narrow content, the arm version would
> +// have used q registers. For these instructions, we have macros that expand
> +// into either a single e.g. uaddl instruction, or into a uaddl + uaddl2
> +// pair, depending on the \sz parameter. Wherever the arm version would have
> +// used a q register, these macros instead take two v registers, i.e. q3
> +// is mapped to v6+v7. For the case with 8 byte input vectors, such a
> +// lengthening operation is only stored in v6.8h (what was in q3 in the arm
> +// case), while the 16 byte input vectors will use v6.8h + v7.8h.
> +// Such a macro invocation would look like this:
> +// uaddl_sz v8.8h, v9.8h, v17, v18, \sz
> +//
> +// That is, in the 8 byte input vector case, the second register in these
> +// register pairs will be unused.
> +// Unfortunately, this makes the code quite hard to read. For readability,
> +// see the arm version instead.
> +
> +
> +.macro uabdl_sz dst1, dst2, in1, in2, sz
> + uabdl \dst1, \in1\().8b, \in2\().8b
> +.ifc \sz, .16b
> + uabdl2 \dst2, \in1\().16b, \in2\().16b
> +.endif
> +.endm
> +
> +.macro add_sz dst1, dst2, in1, in2, in3, in4, sz
> + add \dst1, \in1, \in3
> +.ifc \sz, .16b
> + add \dst2, \in2, \in4
> +.endif
> +.endm
> +
> +.macro sub_sz dst1, dst2, in1, in2, in3, in4, sz
> + sub \dst1, \in1, \in3
> +.ifc \sz, .16b
> + sub \dst2, \in2, \in4
> +.endif
> +.endm
> +
> +.macro uaddw_sz dst1, dst2, in1, in2, in3, sz
> + uaddw \dst1, \in1, \in3\().8b
> +.ifc \sz, .16b
> + uaddw2 \dst2, \in2, \in3\().16b
> +.endif
> +.endm
> +
> +.macro usubw_sz dst1, dst2, in1, in2, in3, sz
> + usubw \dst1, \in1, \in3\().8b
> +.ifc \sz, .16b
> + usubw2 \dst2, \in2, \in3\().16b
> +.endif
> +.endm
> +
> +.macro cmhs_sz dst1, dst2, in1, in2, in3, in4, sz
> + cmhs \dst1, \in1, \in3
> +.ifc \sz, .16b
> + cmhs \dst2, \in2, \in4
> +.endif
> +.endm
> +
> +.macro xtn_sz dst, in1, in2, sz
> + xtn \dst\().8b, \in1
> +.ifc \sz, .16b
> + xtn2 \dst\().16b, \in2
> +.endif
> +.endm
> +
> +.macro usubl_sz dst1, dst2, in1, in2, sz
> + usubl \dst1, \in1\().8b, \in2\().8b
> +.ifc \sz, .16b
> + usubl2 \dst2, \in1\().16b, \in2\().16b
> +.endif
> +.endm
> +
> +.macro sqxtn_sz dst, in1, in2, sz
> + sqxtn \dst\().8b, \in1
> +.ifc \sz, .16b
> + sqxtn2 \dst\().16b, \in2
> +.endif
> +.endm
> +
> +.macro sqxtun_sz dst, in1, in2, sz
> + sqxtun \dst\().8b, \in1
> +.ifc \sz, .16b
> + sqxtun2 \dst\().16b, \in2
> +.endif
> +.endm
> +
> +.macro mul_sz dst1, dst2, in1, in2, in3, in4, sz
> + mul \dst1, \in1, \in3
> +.ifc \sz, .16b
> + mul \dst2, \in2, \in4
> +.endif
> +.endm
> +
> +.macro saddw_sz dst1, dst2, in1, in2, in3, sz
> + saddw \dst1, \in1, \in3\().8b
> +.ifc \sz, .16b
> + saddw2 \dst2, \in2, \in3\().16b
> +.endif
> +.endm
> +
> +.macro ssubw_sz dst1, dst2, in1, in2, in3, sz
> + ssubw \dst1, \in1, \in3\().8b
> +.ifc \sz, .16b
> + ssubw2 \dst2, \in2, \in3\().16b
> +.endif
> +.endm
> +
> +.macro uxtl_sz dst1, dst2, in, sz
> + uxtl \dst1, \in\().8b
> +.ifc \sz, .16b
> + uxtl2 \dst2, \in\().16b
> +.endif
> +.endm
> +
> +.macro uaddl_sz dst1, dst2, in1, in2, sz
> + uaddl \dst1, \in1\().8b, \in2\().8b
> +.ifc \sz, .16b
> + uaddl2 \dst2, \in1\().16b, \in2\().16b
> +.endif
> +.endm
> +
> +.macro rshrn_sz dst, in1, in2, shift, sz
> + rshrn \dst\().8b, \in1, \shift
> +.ifc \sz, .16b
> + rshrn2 \dst\().16b, \in2, \shift
> +.endif
> +.endm
> +
> +.macro ushll_sz dst1, dst2, in, shift, sz
> + ushll \dst1, \in\().8b, \shift
> +.ifc \sz, .16b
> + ushll2 \dst2, \in\().16b, \shift
> +.endif
> +.endm
> +
> +// The input to and output from this macro is in the registers v16-v31,
> +// and v0-v7 are used as scratch registers.
> +// p7 = v16 .. p3 = v20, p0 = v23, q0 = v24, q3 = v27, q7 = v31
> +// Depending on the width of the loop filter, we either use v16-v19
> +// and v28-v31 as temp registers, or v8-v15.
> +// When comparing to the arm version, tmpq1 == tmp1 + tmp2,
> +// tmpq2 == tmp3 + tmp4, etc.
> +.macro loop_filter wd, sz, mix, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7,
> tmp8
> +.if \mix == 0
> + dup v0.8h, w2 // E
> + dup v1.8h, w2 // E
> + dup v2\sz, w3 // I
> + dup v3\sz, w4 // H
> +.else
> + and w5, w2, #0xff
> + and w6, w3, #0xff
> + and w7, w4, #0xff
> + dup v0.8h, w5 // E
dup v0.8h, w2 // E
ushr v1.8h, v0.8h, #8
bic v0.8h, #255, lsl 8
is one instruction less and looks faster on a cortex-a57
> + dup v2.8b, w6 // I
> + dup v3.8b, w7 // H
the last two can use w3 and w4 directly without and 0xff
> + lsr w5, w2, #8
> + lsr w6, w3, #8
> + lsr w7, w4, #8
> + dup v1.8h, w5 // E
> + dup v4.8b, w6 // I
> + dup v5.8b, w7 // H
> + trn1 v2.2d, v2.2d, v4.2d
> + trn1 v3.2d, v3.2d, v5.2d
> +.endif
> +
> + uabd v4\sz, v20\sz, v21\sz // abs(p3 - p2)
> + uabd v5\sz, v21\sz, v22\sz // abs(p2 - p1)
> + uabd v6\sz, v22\sz, v23\sz // abs(p1 - p0)
> + uabd v7\sz, v24\sz, v25\sz // abs(q0 - q1)
> + uabd \tmp1\sz, v25\sz, v26\sz // abs(q1 - q2)
> + uabd \tmp2\sz, v26\sz, v27\sz // abs(q2 - q3)
> + umax v4\sz, v4\sz, v5\sz
> + umax v5\sz, v6\sz, v7\sz
> + umax \tmp1\sz, \tmp1\sz, \tmp2\sz
> + uabdl_sz v6.8h, v7.8h, v23, v24, \sz // abs(p0 - q0)
> + umax v4\sz, v4\sz, v5\sz
> + add_sz v6.8h, v7.8h, v6.8h, v7.8h, v6.8h, v7.8h, \sz
> // abs(p0 - q0) * 2
> + uabd v5\sz, v22\sz, v25\sz // abs(p1 - q1)
> + umax v4\sz, v4\sz, \tmp1\sz // max(abs(p3 - p2),
> ..., abs(q2 - q3))
> + ushr v5\sz, v5\sz, #1
> + cmhs v4\sz, v2\sz, v4\sz // max(abs()) <= I
> + uaddw_sz v6.8h, v7.8h, v6.8h, v7.8h, v5, \sz // abs(p0 -
> q0) * 2 + abs(p1 - q1) >> 1
> + cmhs_sz v6.8h, v7.8h, v0.8h, v1.8h, v6.8h, v7.8h, \sz
> + xtn_sz v5, v6.8h, v7.8h, \sz
> + and v4\sz, v4\sz, v5\sz // fm
> +
> + mov x5, v4.d[0]
> +.ifc \sz, .16b
> + mov x6, v4.d[1]
> + orr x5, x5, x6
> +.endif
> + // If no pixels need filtering, just exit as soon as possible
> + cbz x5, 9f
> +
> +.if \wd >= 8
> + movi v0\sz, #1
> +
> + uabd v6\sz, v20\sz, v23\sz // abs(p3 - p0)
> + uabd v2\sz, v21\sz, v23\sz // abs(p2 - p0)
> + uabd v1\sz, v22\sz, v23\sz // abs(p1 - p0)
> + uabd \tmp1\sz, v25\sz, v24\sz // abs(q1 - q0)
> + uabd \tmp2\sz, v26\sz, v24\sz // abs(q2 - q0)
> + uabd \tmp3\sz, v27\sz, v24\sz // abs(q3 - q0)
> + umax v6\sz, v6\sz, v2\sz
> + umax v1\sz, v1\sz, \tmp1\sz
> + umax \tmp2\sz, \tmp2\sz, \tmp3\sz
> +.if \wd == 16
> + uabd v7\sz, v16\sz, v23\sz // abs(p7 - p0)
> + umax v6\sz, v6\sz, v1\sz
> + uabd v2\sz, v17\sz, v23\sz // abs(p6 - p0)
> + umax v6\sz, v6\sz, \tmp2\sz
> + uabd v1\sz, v18\sz, v23\sz // abs(p5 - p0)
> + cmhs v6\sz, v0\sz, v6\sz // flat8in
> + uabd v8\sz, v19\sz, v23\sz // abs(p4 - p0)
> + and v6\sz, v6\sz, v4\sz // flat8in && fm
> + uabd v9\sz, v28\sz, v24\sz // abs(q4 - q0)
> + bic v4\sz, v4\sz, v6\sz // fm && !flat8in
> + uabd v10\sz, v29\sz, v24\sz // abs(q5 - q0)
> + uabd v11\sz, v30\sz, v24\sz // abs(q6 - q0)
> + uabd v12\sz, v31\sz, v24\sz // abs(q7 - q0)
> +
> + umax v7\sz, v7\sz, v2\sz
> + umax v1\sz, v1\sz, v8\sz
> + umax v9\sz, v9\sz, v10\sz
> + umax v11\sz, v11\sz, v12\sz
> + // The rest of the calculation of flat8out is interleaved below
> +.else
> + // The rest of the calculation of flat8in is interleaved below
> +.endif
> +.endif
> +
> + // Calculate the normal inner loop filter for 2 or 4 pixels
> + uabd v5\sz, v22\sz, v23\sz // abs(p1 - p0)
> +.if \wd == 16
> + umax v7\sz, v7\sz, v1\sz
> + umax v9\sz, v9\sz, v11\sz
> +.elseif \wd == 8
> + umax v6\sz, v6\sz, v1\sz
> +.endif
> + uabd v1\sz, v25\sz, v24\sz // abs(q1 - q0)
> +.if \wd == 16
> + umax v7\sz, v7\sz, v9\sz
> +.elseif \wd == 8
> + umax v6\sz, v6\sz, \tmp2\sz
> +.endif
> + usubl_sz \tmp1\().8h, \tmp2\().8h, v22, v25, \sz // p1 - q1
> + umax v5\sz, v5\sz, v1\sz // max(abs(p1 - p0), abs(q1 -
> q0))
> + usubl_sz \tmp3\().8h, \tmp4\().8h, v24, v23, \sz // q0 - p0
> + movi \tmp5\().8h, #3
> +.if \wd == 8
> + cmhs v6\sz, v0\sz, v6\sz // flat8in
> +.endif
> + cmhi v5\sz, v5\sz, v3\sz // hev
> +.if \wd == 8
> + // If a 4/8 or 8/4 mix is used, clear the relevant half of v6
> +.if \mix != 0
> + mov v1.2d[0], x11
> + sxtl v1.8h, v1.8b
> + and v6\sz, v6\sz, v1.16b
> +.endif
> + and v6\sz, v6\sz, v4\sz // flat8in && fm
> +.endif
> + sqxtn_sz \tmp1, \tmp1\().8h, \tmp2\().8h, \sz //
> av_clip_int8(p1 - q1)
> +.if \wd == 16
> + cmhs v7\sz, v0\sz, v7\sz // flat8out
> +.elseif \wd == 8
> + bic v4\sz, v4\sz, v6\sz // fm && !flat8in
> +.endif
> + mvn v5\sz, v5\sz // !hev
> +.if \wd == 16
> + and v7\sz, v7\sz, v6\sz // flat8out && flat8in && fm
> +.endif
> + and v5\sz, v5\sz, v4\sz // !hev && fm && !flat8in
> +
> + mul_sz \tmp3\().8h, \tmp4\().8h, \tmp3\().8h,
> \tmp4\().8h, \tmp5\().8h, \tmp5\().8h, \sz // 3 * (q0 - p0)
> + bic \tmp1\sz, \tmp1\sz, v5\sz // if (!hev)
> av_clip_int8 = 0
> + movi v2\sz, #4
> + saddw_sz \tmp3\().8h, \tmp4\().8h, \tmp3\().8h,
> \tmp4\().8h, \tmp1, \sz // 3 * (q0 - p0) [+ av_clip_int8(p1 - q1)]
> + movi v3\sz, #3
> + sqxtn_sz \tmp1, \tmp3\().8h, \tmp4\().8h, \sz
> // f
> +.if \wd == 16
> + bic v6\sz, v6\sz, v7\sz // fm && flat8in && !flat8out
> +.endif
> +
> + sqadd \tmp3\sz, \tmp1\sz, v2\sz // FFMIN(f + 4, 127)
> + sqadd \tmp4\sz, \tmp1\sz, v3\sz // FFMIN(f + 3, 127)
> + uxtl_sz v0.8h, v1.8h, v23, \sz // p0
> + sshr \tmp3\sz, \tmp3\sz, #3 // f1
> + sshr \tmp4\sz, \tmp4\sz, #3 // f2
> +
> + uxtl_sz v2.8h, v3.8h, v24, \sz // q0
> + saddw_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp4, \sz // p0 + f2
> + ssubw_sz v2.8h, v3.8h, v2.8h, v3.8h, \tmp3, \sz // q0 - f1
> + sqxtun_sz v0, v0.8h, v1.8h, \sz // out p0
> + sqxtun_sz v1, v2.8h, v3.8h, \sz // out q0
> + srshr \tmp3\sz, \tmp3\sz, #1 // f = (f1 + 1) >> 1
> + bit v23\sz, v0\sz, v4\sz // if (fm && !flat8in)
> + bit v24\sz, v1\sz, v4\sz
> +
> + uxtl_sz v0.8h, v1.8h, v22, \sz // p1
> + uxtl_sz v2.8h, v3.8h, v25, \sz // q1
> + saddw_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp3, \sz // p1 + f
> + ssubw_sz v2.8h, v3.8h, v2.8h, v3.8h, \tmp3, \sz // q1 - f
> + sqxtun_sz v0, v0.8h, v1.8h, \sz // out p1
> + sqxtun_sz v2, v2.8h, v3.8h, \sz // out q1
> + bit v22\sz, v0\sz, v5\sz // if (!hev && fm &&
> !flat8in)
> + bit v25\sz, v2\sz, v5\sz
> +
> +.if \wd >= 8
> + mov x5, v6.d[0]
> +.ifc \sz, .16b
> + mov x6, v6.d[1]
> + orr x5, x5, x6
> +.endif
> + // If no pixels need flat8in, jump to flat8out
> + // (or to a writeout of the inner 4 pixels, for wd=8)
> + cbz x5, 6f
> +
> + // flat8in
> + uaddl_sz \tmp1\().8h, \tmp2\().8h, v20, v21, \sz
> + uaddl_sz \tmp3\().8h, \tmp4\().8h, v22, v25, \sz
> + uaddl_sz \tmp5\().8h, \tmp6\().8h, v20, v22, \sz
> + uaddl_sz \tmp7\().8h, \tmp8\().8h, v23, v26, \sz
> + add_sz v0.8h, v1.8h, \tmp1\().8h, \tmp2\().8h,
> \tmp1\().8h, \tmp2\().8h, \sz
> + uaddw_sz v0.8h, v1.8h, v0.8h, v1.8h, v23, \sz
> + uaddw_sz v0.8h, v1.8h, v0.8h, v1.8h, v24, \sz
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp5\().8h,
> \tmp6\().8h, \sz
> + sub_sz \tmp3\().8h, \tmp4\().8h, \tmp3\().8h, \tmp4\().8h,
> \tmp1\().8h, \tmp2\().8h, \sz
> + sub_sz \tmp7\().8h, \tmp8\().8h, \tmp7\().8h, \tmp8\().8h,
> \tmp5\().8h, \tmp6\().8h, \sz
> + rshrn_sz v2, v0.8h, v1.8h, #3, \sz // out p2
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp3\().8h,
> \tmp4\().8h, \sz
> + uaddl_sz \tmp1\().8h, \tmp2\().8h, v20, v23, \sz
> + uaddl_sz \tmp3\().8h, \tmp4\().8h, v24, v27, \sz
> + rshrn_sz v3, v0.8h, v1.8h, #3, \sz // out p1
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp7\().8h,
> \tmp8\().8h, \sz
> + sub_sz \tmp3\().8h, \tmp4\().8h, \tmp3\().8h, \tmp4\().8h,
> \tmp1\().8h, \tmp2\().8h, \sz
> + uaddl_sz \tmp5\().8h, \tmp6\().8h, v21, v24, \sz
> + uaddl_sz \tmp7\().8h, \tmp8\().8h, v25, v27, \sz
> + rshrn_sz v4, v0.8h, v1.8h, #3, \sz // out p0
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp3\().8h,
> \tmp4\().8h, \sz
> + sub_sz \tmp7\().8h, \tmp8\().8h, \tmp7\().8h, \tmp8\().8h,
> \tmp5\().8h, \tmp6\().8h, \sz
> + uaddl_sz \tmp1\().8h, \tmp2\().8h, v22, v25, \sz
> + uaddl_sz \tmp3\().8h, \tmp4\().8h, v26, v27, \sz
> + rshrn_sz v5, v0.8h, v1.8h, #3, \sz // out q0
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp7\().8h,
> \tmp8\().8h, \sz
> + sub_sz \tmp3\().8h, \tmp4\().8h, \tmp3\().8h, \tmp4\().8h,
> \tmp1\().8h, \tmp2\().8h, \sz
> + rshrn_sz \tmp5, v0.8h, v1.8h, #3, \sz // out q1
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, \tmp3\().8h,
> \tmp4\().8h, \sz
> + // The output here is written back into the input registers. This
> doesn't
> + // matter for the flat8part below, since we only update those pixels
> + // which won't be touched below.
> + bit v21\sz, v2\sz, v6\sz
> + bit v22\sz, v3\sz, v6\sz
> + bit v23\sz, v4\sz, v6\sz
> + rshrn_sz \tmp6, v0.8h, v1.8h, #3, \sz // out q2
> + bit v24\sz, v5\sz, v6\sz
> + bit v25\sz, \tmp5\sz, v6\sz
> + bit v26\sz, \tmp6\sz, v6\sz
> +.endif
> +.if \wd == 16
> +6:
> + orr v2\sz, v6\sz, v7\sz
> + mov x5, v2.d[0]
> +.ifc \sz, .16b
> + mov x6, v2.d[1]
> + orr x5, x5, x6
> +.endif
> + // If no pixels needed flat8in nor flat8out, jump to a
> + // writeout of the inner 4 pixels
> + cbz x5, 7f
> + mov x5, v7.d[0]
> +.ifc \sz, .16b
> + mov x6, v2.d[1]
> + orr x5, x5, x6
> +.endif
> + // If no pixels need flat8out, jump to a writeout of the inner 6
> pixels
> + cbz x5, 8f
> +
> + // flat8out
> + // This writes all outputs into v2-v17 (skipping v6 and v16).
> + // If this part is skipped, the output is read from v21-v26 (which
> is the input
> + // to this section).
> + ushll_sz v0.8h, v1.8h, v16, #3, \sz // 8 * v16
> + usubw_sz v0.8h, v1.8h, v0.8h, v1.8h, v16, \sz // 7 * v16
> + uaddw_sz v0.8h, v1.8h, v0.8h, v1.8h, v17, \sz
> + uaddl_sz v8.8h, v9.8h, v17, v18, \sz
> + uaddl_sz v10.8h, v11.8h, v19, v20, \sz
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v8.8h, v9.8h, \sz
> + uaddl_sz v8.8h, v9.8h, v16, v17, \sz
> + uaddl_sz v12.8h, v13.8h, v21, v22, \sz
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v10.8h, v11.8h, \sz
> + uaddl_sz v10.8h, v11.8h, v18, v25, \sz
> + uaddl_sz v14.8h, v15.8h, v23, v24, \sz
> + sub_sz v10.8h, v11.8h, v10.8h, v11.8h, v8.8h, v9.8h, \sz
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v12.8h, v13.8h, \sz
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v16, v18, \sz
> + uaddl_sz v14.8h, v15.8h, v19, v26, \sz
> + rshrn_sz v2, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v10.8h, v11.8h, \sz
> + uaddl_sz v8.8h, v9.8h, v16, v19, \sz
> + uaddl_sz v10.8h, v11.8h, v20, v27, \sz
> + sub_sz v14.8h, v15.8h, v14.8h, v15.8h, v12.8h, v13.8h, \sz
> + bif v2\sz, v17\sz, v7\sz
> + rshrn_sz v3, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v16, v20, \sz
> + uaddl_sz v14.8h, v15.8h, v21, v28, \sz
> + sub_sz v10.8h, v11.8h, v10.8h, v11.8h, v8.8h, v9.8h, \sz
> + bif v3\sz, v18\sz, v7\sz
> + rshrn_sz v4, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v10.8h, v11.8h, \sz
> + uaddl_sz v8.8h, v9.8h, v16, v21, \sz
> + uaddl_sz v10.8h, v11.8h, v22, v29, \sz
> + sub_sz v14.8h, v15.8h, v14.8h, v15.8h, v12.8h, v13.8h, \sz
> + bif v4\sz, v19\sz, v7\sz
> + rshrn_sz v5, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v16, v22, \sz
> + uaddl_sz v14.8h, v15.8h, v23, v30, \sz
> + sub_sz v10.8h, v11.8h, v10.8h, v11.8h, v8.8h, v9.8h, \sz
> + bif v5\sz, v20\sz, v7\sz
> + rshrn_sz v6, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v10.8h, v11.8h, \sz
> + uaddl_sz v10.8h, v11.8h, v16, v23, \sz
> + sub_sz v14.8h, v15.8h, v14.8h, v15.8h, v12.8h, v13.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v24, v31, \sz
> + bif v6\sz, v21\sz, v7\sz
> + rshrn_sz v8, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + sub_sz v10.8h, v11.8h, v12.8h, v13.8h, v10.8h, v11.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v17, v24, \sz
> + uaddl_sz v14.8h, v15.8h, v25, v31, \sz
> + bif v8\sz, v22\sz, v7\sz
> + rshrn_sz v9, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v10.8h, v11.8h, \sz
> + sub_sz v14.8h, v15.8h, v14.8h, v15.8h, v12.8h, v13.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v26, v31, \sz
> + bif v9\sz, v23\sz, v7\sz
> + rshrn_sz v10, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v14.8h, v15.8h, v18, v25, \sz
> + uaddl_sz v18.8h, v19.8h, v19, v26, \sz
> + sub_sz v12.8h, v13.8h, v12.8h, v13.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v14.8h, v15.8h, v27, v31, \sz
> + bif v10\sz, v24\sz, v7\sz
> + rshrn_sz v11, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v12.8h, v13.8h, \sz
> + uaddl_sz v12.8h, v13.8h, v20, v27, \sz
> + sub_sz v14.8h, v15.8h, v14.8h, v15.8h, v18.8h, v19.8h, \sz
> + uaddl_sz v18.8h, v19.8h, v28, v31, \sz
> + bif v11\sz, v25\sz, v7\sz
> + sub_sz v18.8h, v19.8h, v18.8h, v19.8h, v12.8h, v13.8h, \sz
> + rshrn_sz v12, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v14.8h, v15.8h, v21, v28, \sz
> + uaddl_sz v20.8h, v21.8h, v29, v31, \sz
> + bif v12\sz, v26\sz, v7\sz
> + rshrn_sz v13, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v18.8h, v19.8h, \sz
> + sub_sz v20.8h, v21.8h, v20.8h, v21.8h, v14.8h, v15.8h, \sz
> + uaddl_sz v18.8h, v19.8h, v22, v29, \sz
> + uaddl_sz v22.8h, v23.8h, v30, v31, \sz
> + bif v13\sz, v27\sz, v7\sz
> + rshrn_sz v14, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v20.8h, v21.8h, \sz
> + sub_sz v22.8h, v23.8h, v22.8h, v23.8h, v18.8h, v19.8h, \sz
> + bif v14\sz, v28\sz, v7\sz
> + rshrn_sz v15, v0.8h, v1.8h, #4, \sz
> +
> + add_sz v0.8h, v1.8h, v0.8h, v1.8h, v22.8h, v23.8h, \sz
> + bif v15\sz, v29\sz, v7\sz
> + rshrn_sz v17, v0.8h, v1.8h, #4, \sz
> + bif v17\sz, v30\sz, v7\sz
> +.endif
> +.endm
> +
> +// For wd <= 8, we use v16-v19 and v28-v31 for temp registers,
> +// while we need those for inputs/outputs in wd=16 and use v8-v15
> +// for temp registers there instead.
> +function vp9_loop_filter_4
> + loop_filter 4, .8b, 0, v16, v17, v18, v19, v28, v29, v30,
> v31
> + mov x5, #0
unneeded
> + ret
> +9:
> + br x10
> +endfunc
> +
> +function vp9_loop_filter_4_16b_mix_44
> + loop_filter 4, .16b, 44, v16, v17, v18, v19, v28, v29, v30,
> v31
> + mov x5, #0
same
> + ret
> +9:
> + br x10
> +endfunc
> +
> +function vp9_loop_filter_8
> + loop_filter 8, .8b, 0, v16, v17, v18, v19, v28, v29, v30,
> v31
> + mov x5, #0
> + ret
> +6:
> + mov x5, #6
> + ret
I tried to return directly by loading the labels into registers and br
to the directly but with mixed results.
> +9:
> + br x10
> +endfunc
> +
> +function vp9_loop_filter_8_16b_mix
> + loop_filter 8, .16b, 88, v16, v17, v18, v19, v28, v29, v30,
> v31
> + mov x5, #0
> + ret
> +6:
> + mov x5, #6
> + ret
> +9:
> + br x10
> +endfunc
> +
> +function vp9_loop_filter_16
> + loop_filter 16, .8b, 0, v8, v9, v10, v11, v12, v13, v14,
> v15
> + mov x5, #0
> + ret
> +7:
> + mov x5, #7
> + ret
> +8:
> + mov x5, #8
> + ret
> +9:
> + ldp d8, d9, [sp]
> + ldp d10, d11, [sp, #0x10]
> + ldp d12, d13, [sp, #0x20]
> + ldp d14, d15, [sp, #0x30]
> + add sp, sp, #0x40
if the post index variant is not slower we could use that
> + br x10
> +endfunc
> +
> +function vp9_loop_filter_16_16b
> + loop_filter 16, .16b, 0, v8, v9, v10, v11, v12, v13, v14,
> v15
> + mov x5, #0
> + ret
> +7:
> + mov x5, #7
> + ret
> +8:
> + mov x5, #8
> + ret
> +9:
> + ldp d8, d9, [sp]
> + ldp d10, d11, [sp, #0x10]
> + ldp d12, d13, [sp, #0x20]
> + ldp d14, d15, [sp, #0x30]
> + add sp, sp, #0x40
> + br x10
> +endfunc
> +
> +.macro loop_filter_4
> + bl vp9_loop_filter_4
> +.endm
> +
> +.macro loop_filter_4_16b_mix mix
> + bl vp9_loop_filter_4_16b_mix_\mix
> +.endm
> +
> +.macro loop_filter_8
> + bl vp9_loop_filter_8
> + cbnz x5, 6f
> +.endm
> +
> +.macro loop_filter_8_16b_mix mix
> +.if \mix == 48
> + mov x11, #0xffffffff00000000
> +.elseif \mix == 84
> + mov x11, #0x00000000ffffffff
> +.else
> + mov x11, #0xffffffffffffffff
> +.endif
> + bl vp9_loop_filter_8_16b_mix
> + cbnz x5, 6f
> +.endm
> +
> +.macro loop_filter_16
> + bl vp9_loop_filter_16
> + cmp x5, 7
> + b.gt 8f
> + b.eq 7f
> +.endm
> +
> +.macro loop_filter_16_16b
> + bl vp9_loop_filter_16_16b
> + cmp x5, 7
> + b.gt 8f
> + b.eq 7f
> +.endm
> +
> +
> +// The public functions in this file have got the following signature:
> +// void loop_filter(uint8_t *dst, ptrdiff_t stride, int mb_lim, int lim, int
> hev_thr);
> +
> +function ff_vp9_loop_filter_v_4_8_neon, export=1
> + mov x10, x30
> + sub x9, x0, x1, lsl #2
> + ld1 {v20.8b}, [x9], x1 // p3
> + ld1 {v24.8b}, [x0], x1 // q0
> + ld1 {v21.8b}, [x9], x1 // p2
> + ld1 {v25.8b}, [x0], x1 // q1
> + ld1 {v22.8b}, [x9], x1 // p1
> + ld1 {v26.8b}, [x0], x1 // q2
> + ld1 {v23.8b}, [x9], x1 // p0
> + ld1 {v27.8b}, [x0], x1 // q3
> + sub x0, x0, x1, lsl #2
> + sub x9, x9, x1, lsl #1
> +
> + loop_filter_4
> +
> + st1 {v22.8b}, [x9], x1
> + st1 {v24.8b}, [x0], x1
> + st1 {v23.8b}, [x9], x1
> + st1 {v25.8b}, [x0], x1
> +
> + br x10
> +endfunc
> +
> +function ff_vp9_loop_filter_v_44_16_neon, export=1
> + mov x10, x30
> + sub x9, x0, x1, lsl #2
> + ld1 {v20.16b}, [x9], x1 // p3
> + ld1 {v24.16b}, [x0], x1 // q0
> + ld1 {v21.16b}, [x9], x1 // p2
> + ld1 {v25.16b}, [x0], x1 // q1
> + ld1 {v22.16b}, [x9], x1 // p1
> + ld1 {v26.16b}, [x0], x1 // q2
> + ld1 {v23.16b}, [x9], x1 // p0
> + ld1 {v27.16b}, [x0], x1 // q3
> + sub x0, x0, x1, lsl #2
> + sub x9, x9, x1, lsl #1
> +
> + loop_filter_4_16b_mix 44
> +
> + st1 {v22.16b}, [x9], x1
> + st1 {v24.16b}, [x0], x1
> + st1 {v23.16b}, [x9], x1
> + st1 {v25.16b}, [x0], x1
> +
> + br x10
> +endfunc
> +
> +function ff_vp9_loop_filter_h_4_8_neon, export=1
> + mov x10, x30
> + sub x9, x0, #4
> + add x0, x9, x1, lsl #2
> + ld1 {v20.8b}, [x9], x1
> + ld1 {v24.8b}, [x0], x1
> + ld1 {v21.8b}, [x9], x1
> + ld1 {v25.8b}, [x0], x1
> + ld1 {v22.8b}, [x9], x1
> + ld1 {v26.8b}, [x0], x1
> + ld1 {v23.8b}, [x9], x1
> + ld1 {v27.8b}, [x0], x1
> +
> + sub x9, x9, x1, lsl #2
> + sub x0, x0, x1, lsl #2
> + // Move x0/x9 forward by 2 pixels; we don't need to rewrite the
> + // outermost 2 pixels since they aren't changed.
> + add x9, x9, #2
> + add x0, x0, #2
> +
> + transpose_8x8B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + loop_filter_4
> +
> + // We only will write the mid 4 pixels back; after the loop filter,
> + // these are in v22, v23, v24, v25, ordered as rows (8x4 pixels).
> + // We need to transpose them to columns, done with a 4x8 transpose
> + // (which in practice is two 4x4 transposes of the two 4x4 halves
> + // of the 8x4 pixels; into 4x8 pixels).
> + transpose_4x8B v22, v23, v24, v25, v26, v27, v28, v29
> + st1 {v22.s}[0], [x9], x1
> + st1 {v22.s}[1], [x0], x1
> + st1 {v23.s}[0], [x9], x1
> + st1 {v23.s}[1], [x0], x1
> + st1 {v24.s}[0], [x9], x1
> + st1 {v24.s}[1], [x0], x1
> + st1 {v25.s}[0], [x9], x1
> + st1 {v25.s}[1], [x0], x1
> +
> + br x10
> +endfunc
> +
> +function ff_vp9_loop_filter_h_44_16_neon, export=1
> + mov x10, x30
> + sub x9, x0, #4
> + add x0, x9, x1, lsl #3
> + ld1 {v20.8b}, [x9], x1
> + ld1 {v20.d}[1], [x0], x1
> + ld1 {v21.8b}, [x9], x1
> + ld1 {v21.d}[1], [x0], x1
> + ld1 {v22.8b}, [x9], x1
> + ld1 {v22.d}[1], [x0], x1
> + ld1 {v23.8b}, [x9], x1
> + ld1 {v23.d}[1], [x0], x1
> + ld1 {v24.8b}, [x9], x1
> + ld1 {v24.d}[1], [x0], x1
> + ld1 {v25.8b}, [x9], x1
> + ld1 {v25.d}[1], [x0], x1
> + ld1 {v26.8b}, [x9], x1
> + ld1 {v26.d}[1], [x0], x1
> + ld1 {v27.8b}, [x9], x1
> + ld1 {v27.d}[1], [x0], x1
> +
> + sub x9, x9, x1, lsl #3
> + sub x0, x0, x1, lsl #3
> + add x9, x9, #2
> + add x0, x0, #2
> +
> + transpose_8x16B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + loop_filter_4_16b_mix 44
> +
> + transpose_4x16B v22, v23, v24, v25, v26, v27, v28, v29
> +
> + st1 {v22.s}[0], [x9], x1
> + st1 {v22.s}[2], [x0], x1
> + st1 {v23.s}[0], [x9], x1
> + st1 {v23.s}[2], [x0], x1
> + st1 {v24.s}[0], [x9], x1
> + st1 {v24.s}[2], [x0], x1
> + st1 {v25.s}[0], [x9], x1
> + st1 {v25.s}[2], [x0], x1
> + st1 {v22.s}[1], [x9], x1
> + st1 {v22.s}[3], [x0], x1
> + st1 {v23.s}[1], [x9], x1
> + st1 {v23.s}[3], [x0], x1
> + st1 {v24.s}[1], [x9], x1
> + st1 {v24.s}[3], [x0], x1
> + st1 {v25.s}[1], [x9], x1
> + st1 {v25.s}[3], [x0], x1
> +
> + br x10
> +endfunc
> +
> +function ff_vp9_loop_filter_v_8_8_neon, export=1
> + mov x10, x30
> + sub x9, x0, x1, lsl #2
> + ld1 {v20.8b}, [x9], x1 // p3
> + ld1 {v24.8b}, [x0], x1 // q0
> + ld1 {v21.8b}, [x9], x1 // p2
> + ld1 {v25.8b}, [x0], x1 // q1
> + ld1 {v22.8b}, [x9], x1 // p1
> + ld1 {v26.8b}, [x0], x1 // q2
> + ld1 {v23.8b}, [x9], x1 // p0
> + ld1 {v27.8b}, [x0], x1 // q3
> + sub x9, x9, x1, lsl #2
> + sub x0, x0, x1, lsl #2
> + add x9, x9, x1
> +
> + loop_filter_8
> +
> + st1 {v21.8b}, [x9], x1
> + st1 {v24.8b}, [x0], x1
> + st1 {v22.8b}, [x9], x1
> + st1 {v25.8b}, [x0], x1
> + st1 {v23.8b}, [x9], x1
> + st1 {v26.8b}, [x0], x1
> +
> + br x10
> +6:
> + sub x9, x0, x1, lsl #1
> + st1 {v22.8b}, [x9], x1
> + st1 {v24.8b}, [x0], x1
> + st1 {v23.8b}, [x9], x1
> + st1 {v25.8b}, [x0], x1
> + br x10
> +endfunc
> +
> +.macro mix_v_16 mix
> +function ff_vp9_loop_filter_v_\mix\()_16_neon, export=1
> + mov x10, x30
> + sub x9, x0, x1, lsl #2
> + ld1 {v20.16b}, [x9], x1 // p3
> + ld1 {v24.16b}, [x0], x1 // q0
> + ld1 {v21.16b}, [x9], x1 // p2
> + ld1 {v25.16b}, [x0], x1 // q1
> + ld1 {v22.16b}, [x9], x1 // p1
> + ld1 {v26.16b}, [x0], x1 // q2
> + ld1 {v23.16b}, [x9], x1 // p0
> + ld1 {v27.16b}, [x0], x1 // q3
> + sub x9, x9, x1, lsl #2
> + sub x0, x0, x1, lsl #2
> + add x9, x9, x1
> +
> + loop_filter_8_16b_mix \mix
> +
> + st1 {v21.16b}, [x9], x1
> + st1 {v24.16b}, [x0], x1
> + st1 {v22.16b}, [x9], x1
> + st1 {v25.16b}, [x0], x1
> + st1 {v23.16b}, [x9], x1
> + st1 {v26.16b}, [x0], x1
> +
> + br x10
> +6:
> + sub x9, x0, x1, lsl #1
> + st1 {v22.16b}, [x9], x1
> + st1 {v24.16b}, [x0], x1
> + st1 {v23.16b}, [x9], x1
> + st1 {v25.16b}, [x0], x1
> + br x10
> +endfunc
> +.endm
> +
> +mix_v_16 48
> +mix_v_16 84
> +mix_v_16 88
> +
> +function ff_vp9_loop_filter_h_8_8_neon, export=1
> + mov x10, x30
> + sub x9, x0, #4
> + add x0, x9, x1, lsl #2
> + ld1 {v20.8b}, [x9], x1
> + ld1 {v24.8b}, [x0], x1
> + ld1 {v21.8b}, [x9], x1
> + ld1 {v25.8b}, [x0], x1
> + ld1 {v22.8b}, [x9], x1
> + ld1 {v26.8b}, [x0], x1
> + ld1 {v23.8b}, [x9], x1
> + ld1 {v27.8b}, [x0], x1
> +
> + sub x9, x9, x1, lsl #2
> + sub x0, x0, x1, lsl #2
> +
> + transpose_8x8B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + loop_filter_8
> +
> + // Even though only 6 pixels per row have been changed, we write the
> + // full 8 pixel registers.
> + transpose_8x8B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + st1 {v20.8b}, [x9], x1
> + st1 {v24.8b}, [x0], x1
> + st1 {v21.8b}, [x9], x1
> + st1 {v25.8b}, [x0], x1
> + st1 {v22.8b}, [x9], x1
> + st1 {v26.8b}, [x0], x1
> + st1 {v23.8b}, [x9], x1
> + st1 {v27.8b}, [x0], x1
> +
> + br x10
> +6:
> + // If we didn't need to do the flat8in part, we use the same
> writeback
> + // as in loop_filter_h_4_8.
> + add x9, x9, #2
> + add x0, x0, #2
> + transpose_4x8B v22, v23, v24, v25, v26, v27, v28, v29
> + st1 {v22.s}[0], [x9], x1
> + st1 {v22.s}[1], [x0], x1
> + st1 {v23.s}[0], [x9], x1
> + st1 {v23.s}[1], [x0], x1
> + st1 {v24.s}[0], [x9], x1
> + st1 {v24.s}[1], [x0], x1
> + st1 {v25.s}[0], [x9], x1
> + st1 {v25.s}[1], [x0], x1
> + br x10
> +endfunc
> +
> +.macro mix_h_16 mix
> +function ff_vp9_loop_filter_h_\mix\()_16_neon, export=1
> + mov x10, x30
> + sub x9, x0, #4
> + add x0, x9, x1, lsl #3
> + ld1 {v20.8b}, [x9], x1
> + ld1 {v20.d}[1], [x0], x1
> + ld1 {v21.8b}, [x9], x1
> + ld1 {v21.d}[1], [x0], x1
> + ld1 {v22.8b}, [x9], x1
> + ld1 {v22.d}[1], [x0], x1
> + ld1 {v23.8b}, [x9], x1
> + ld1 {v23.d}[1], [x0], x1
> + ld1 {v24.8b}, [x9], x1
> + ld1 {v24.d}[1], [x0], x1
> + ld1 {v25.8b}, [x9], x1
> + ld1 {v25.d}[1], [x0], x1
> + ld1 {v26.8b}, [x9], x1
> + ld1 {v26.d}[1], [x0], x1
> + ld1 {v27.8b}, [x9], x1
> + ld1 {v27.d}[1], [x0], x1
> +
> + sub x9, x9, x1, lsl #3
> + sub x0, x0, x1, lsl #3
> +
> + transpose_8x16B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + loop_filter_8_16b_mix \mix
> +
> + transpose_8x16B v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
> +
> + st1 {v20.8b}, [x9], x1
> + st1 {v20.d}[1], [x0], x1
> + st1 {v21.8b}, [x9], x1
> + st1 {v21.d}[1], [x0], x1
> + st1 {v22.8b}, [x9], x1
> + st1 {v22.d}[1], [x0], x1
> + st1 {v23.8b}, [x9], x1
> + st1 {v23.d}[1], [x0], x1
> + st1 {v24.8b}, [x9], x1
> + st1 {v24.d}[1], [x0], x1
> + st1 {v25.8b}, [x9], x1
> + st1 {v25.d}[1], [x0], x1
> + st1 {v26.8b}, [x9], x1
> + st1 {v26.d}[1], [x0], x1
> + st1 {v27.8b}, [x9], x1
> + st1 {v27.d}[1], [x0], x1
> +
> + br x10
> +6:
> + add x9, x9, #2
> + add x0, x0, #2
> + transpose_4x16B v22, v23, v24, v25, v26, v27, v28, v29
> + st1 {v22.s}[0], [x9], x1
> + st1 {v22.s}[2], [x0], x1
> + st1 {v23.s}[0], [x9], x1
> + st1 {v23.s}[2], [x0], x1
> + st1 {v24.s}[0], [x9], x1
> + st1 {v24.s}[2], [x0], x1
> + st1 {v25.s}[0], [x9], x1
> + st1 {v25.s}[2], [x0], x1
> + st1 {v22.s}[1], [x9], x1
> + st1 {v22.s}[3], [x0], x1
> + st1 {v23.s}[1], [x9], x1
> + st1 {v23.s}[3], [x0], x1
> + st1 {v24.s}[1], [x9], x1
> + st1 {v24.s}[3], [x0], x1
> + st1 {v25.s}[1], [x9], x1
> + st1 {v25.s}[3], [x0], x1
> + br x10
> +endfunc
> +.endm
> +
> +mix_h_16 48
> +mix_h_16 84
> +mix_h_16 88
> +
> +function ff_vp9_loop_filter_v_16_8_neon, export=1
> + mov x10, x30
> + sub sp, sp, #0x40
> + stp d8, d9, [sp]
> + stp d10, d11, [sp, #0x10]
> + stp d12, d13, [sp, #0x20]
> + stp d14, d15, [sp, #0x30]
> + sub x9, x0, x1, lsl #3
> + ld1 {v16.8b}, [x9], x1 // p7
> + ld1 {v24.8b}, [x0], x1 // q0
> + ld1 {v17.8b}, [x9], x1 // p6
> + ld1 {v25.8b}, [x0], x1 // q1
> + ld1 {v18.8b}, [x9], x1 // p5
> + ld1 {v26.8b}, [x0], x1 // q2
> + ld1 {v19.8b}, [x9], x1 // p4
> + ld1 {v27.8b}, [x0], x1 // q3
> + ld1 {v20.8b}, [x9], x1 // p3
> + ld1 {v28.8b}, [x0], x1 // q4
> + ld1 {v21.8b}, [x9], x1 // p2
> + ld1 {v29.8b}, [x0], x1 // q5
> + ld1 {v22.8b}, [x9], x1 // p1
> + ld1 {v30.8b}, [x0], x1 // q6
> + ld1 {v23.8b}, [x9], x1 // p0
> + ld1 {v31.8b}, [x0], x1 // q7
> + sub x9, x9, x1, lsl #3
> + sub x0, x0, x1, lsl #3
> + add x9, x9, x1
> +
> + loop_filter_16
> +
> + // If we did the flat8out part, we get the output in
> + // v2-v17 (skipping v7 and v16). x9 points to x0 - 7 * stride,
> + // store v2-v9 there, and v10-v17 into x0.
> + st1 {v2.8b}, [x9], x1
> + st1 {v10.8b}, [x0], x1
> + st1 {v3.8b}, [x9], x1
> + st1 {v11.8b}, [x0], x1
> + st1 {v4.8b}, [x9], x1
> + st1 {v12.8b}, [x0], x1
> + st1 {v5.8b}, [x9], x1
> + st1 {v13.8b}, [x0], x1
> + st1 {v6.8b}, [x9], x1
> + st1 {v14.8b}, [x0], x1
> + st1 {v8.8b}, [x9], x1
> + st1 {v15.8b}, [x0], x1
> + st1 {v9.8b}, [x9], x1
> + st1 {v17.8b}, [x0], x1
> +
> + ldp d8, d9, [sp]
> + ldp d10, d11, [sp, #0x10]
> + ldp d12, d13, [sp, #0x20]
> + ldp d14, d15, [sp, #0x30]
> + add sp, sp, #0x40
> + br x10
I don't think it makes sense to duplicate this for every variant, just
branch to tail of the function, the same applies to the other 16_8/16
functions
otherwise ok
Janne
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