On 09/12/16 16:24, Luca Barbato wrote:
> It is used to allocate scratch buffers by the qsv hwaccel.
> ---
>  libavutil/hwcontext_vaapi.c | 2 ++
>  1 file changed, 2 insertions(+)
> 
> diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
> index b2e212c..e955add 100644
> --- a/libavutil/hwcontext_vaapi.c
> +++ b/libavutil/hwcontext_vaapi.c
> @@ -111,6 +111,8 @@ static struct {
>    //MAP(XBGR, RGB32,   0BGR),
>      MAP(ARGB, RGB32,   ARGB),
>    //MAP(XRGB, RGB32,   0RGB),
> +    // Special scratch buffer format
> +    { VA_FOURCC_P208, VA_FOURCC_P208, AV_PIX_FMT_PAL8 },
>  };
>  #undef MAP

Um, what?  The internet thinks that P208 is a YUV 4:2:2 two-plane format 
analogous to NV12 (I guess named like P010), which does not in any way resemble 
PAL8.

Also, the middle field there should be a VA_RT_FORMAT (I suggest using the 
macro).

Thanks,

- Mark
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