On Wed, Mar 22, 2017 at 11:02 AM, wm4 <[email protected]> wrote:
> On Wed, 22 Mar 2017 10:41:13 +0100
> Steve Lhomme <[email protected]> wrote:
>
>> ---
>>  libavcodec/hevcdec.c | 10 ++++++++++
>>  1 file changed, 10 insertions(+)
>>
>> diff --git a/libavcodec/hevcdec.c b/libavcodec/hevcdec.c
>> index e24ce1e3c..3b8fadff3 100644
>> --- a/libavcodec/hevcdec.c
>> +++ b/libavcodec/hevcdec.c
>> @@ -381,6 +381,14 @@ static void export_stream_params(AVCodecContext *avctx, 
>> const HEVCParamSets *ps,
>>                    num, den, 1 << 30);
>>  }
>>
>> +#if CONFIG_HEVC_DXVA2_HWACCEL || CONFIG_HEVC_D3D11VA_HWACCEL
>> ++static void add_dxva_constraints(AVCodecContext *avctx)
>> +{
>> +    avctx->coded_width  = FFALIGN(avctx->coded_width,  128);
>> +    avctx->coded_height = FFALIGN(avctx->coded_height, 128);
>> +}
>> +#endif
>> +
>>  static enum AVPixelFormat get_format(HEVCContext *s, const HEVCSPS *sps)
>>  {
>>      #define HWACCEL_MAX (CONFIG_HEVC_DXVA2_HWACCEL + 
>> CONFIG_HEVC_D3D11VA_HWACCEL + \
>> @@ -391,9 +399,11 @@ static enum AVPixelFormat get_format(HEVCContext *s, 
>> const HEVCSPS *sps)
>>          sps->pix_fmt == AV_PIX_FMT_YUV420P10) {
>>  #if CONFIG_HEVC_D3D11VA_HWACCEL
>>          *fmt++ = AV_PIX_FMT_D3D11VA_VLD;
>> +        add_dxva_constraints(s->avctx);
>>  #endif
>>  #if CONFIG_HEVC_DXVA2_HWACCEL
>>          *fmt++ = AV_PIX_FMT_DXVA2_VLD;
>> +        add_dxva_constraints(s->avctx);
>>  #endif
>>  #if CONFIG_HEVC_VAAPI_HWACCEL
>>          *fmt++ = AV_PIX_FMT_VAAPI;
>
> Seems a bit fragile to do it this way. Might be better to wait for
> glorious future hwaccel improvements.
>
> We'll probably have an API that returns required surface format,
> minimum surface number, and surface dimensions in a specific case. Then
> decoder and hwaccel code would be cleanly separated.

If that replaces reading coded_width/coded_height directly that might
help. Otherwise in my case the information of which source codec is
used with the hardware acceleration is lost by the time I get to
allocate the surfaces and it should not depend on any libavcodec/util
stuff.

IMO coded_width/height should always have the proper value to allocate
the surfaces. But if it makes more sense via an external API, fine
with me.

> _______________________________________________
> libav-devel mailing list
> [email protected]
> https://lists.libav.org/mailman/listinfo/libav-devel
_______________________________________________
libav-devel mailing list
[email protected]
https://lists.libav.org/mailman/listinfo/libav-devel

Reply via email to