On Thu, May 4, 2017 at 8:44 AM, wm4 <[email protected]> wrote: > I want to make it non-mandatory to set a mutex in the D3D11 device > context, and replacing it with user callbacks seems like the best > solution. This is preparation for it. Also makes the code slightly more > readable. >
With recent frame-mt hwaccel changes, a user that needs this locking could just do it externally around the decode function. Maybe we should just get rid of it in the "new" d3d11 hwaccel? - Hendrik _______________________________________________ libav-devel mailing list [email protected] https://lists.libav.org/mailman/listinfo/libav-devel
