On 20/05/17 07:35, Anton Khirnov wrote:
> Quoting Mark Thompson (2017-05-14 23:24:10)
>> +int ff_cbs_insert_unit(CodedBitstreamContext *ctx,
>> +                       CodedBitstreamFragment *frag,
>> +                       int position, int type, void *content)
>> +{
>> +    int err;
>> +
>> +    if (position == -1)
>> +        position = frag->nb_units;
>> +    if (position < 0 || position > frag->nb_units)
>> +        return AVERROR(EINVAL);
>> +
>> +    err = av_reallocp_array(&frag->units,
>> +                            frag->nb_units + 1,
>> +                            sizeof(*frag->units));
> 
> If I'm reading right, units themselves need to be uninited, so reallocp
> is not what you want here.

Not sure what you're getting at here?  There aren't any pointers to the unit 
structure, so if it gets moved when adding one this is fine.

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