Hi,

I am actually writing an app that uses libavcodec to take fully advantage of my
NVidia graphic card (GeForce ENGTX470) to decode MPEG2 / H264 videos...

The app work well but the CPU is still used and no work seems to be done by the
grahique card.... :/

This topic was first treated by Bob Ingraham-2 in "What's the magic for vdpau
usage?" but not solved.

Here is part of my code :

        ... << INITIALISATION >> ...
        
        //The new call since ffmpeg-0.6
        av_init_packet(&_avPacket);
        
        //FFmpeg initialization
        avcodec_init();
        avcodec_register_all();

        //Find the codec
        avCodec = avcodec_find_decoder_by_name("mpegvideo_vdpau");

        //Temp AVFrame allocation
        _avFrame01 = avcodec_alloc_frame();

        //Output AVFrame allocation
        _avFrame02 = avcodec_alloc_frame();

        //Get the size of the output frame
        _frameSize = avpicture_get_size( _outputFFmpegPixelFormat , _width, 
_height );

                //To decode the video.
                bytes = avcodec_decode_video2( _avCodecContext, _avFrame01, 
&got_picture,
&_avPacket );

        if(got_picture)
            .... << TRAITMENT >> ...

The stream is decoded and rendered but CPU is still at work... Is there anything
else that has to be done?

Thanks.



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