Thanks a lot :) So... compiling ffmpeg with assembler support is my only hope, isnt it?
thanks again. On 28 May 2012 12:31, Alex Cohn <[email protected]> wrote: > On Mon, May 28, 2012 at 12:27 PM, Alfredo Perez <[email protected]>wrote: > > iPhoneOS5.1.sdk >> > > You can probably enable asm to ffmpeg: > http://ffmpeg.org/pipermail/ffmpeg-devel/2012-January/119626.html > > On 28 May 2012 10:31, Alex Cohn <[email protected]> wrote: >> >>> On Mon, May 28, 2012 at 10:40 AM, Alfredo Perez <[email protected]> >>> wrote: >>> > Hi everyone, >>> > >>> > I'm new to this list so I want to say hello first of all and second >>> > congratulate you for the excellent work you are doing. >>> > >>> > I am running version 0.8.11 "love" version of the ffmpeg library on my >>> > application. The encoder works fine. It takes ~60 milliseconds to >>> encode >>> > each frame. The problem is that I could not compile the library for the >>> > decoder with assembler enabled. >>> >>> Which toolchain are you using? >>> >>> > It takes more than 250 milliseconds to >>> > decode each frame. I am using gop size 10, at 8 frames per second, >>> > max_b_frames = 3. >>> > >>> > Do you know if there is any option on the codecContext for the decoder >>> that >>> > I can use to reduce the quality but increasing the speed? >>> > >>> > Thank you very much. >>> > Alfredo. >>> >> > BR, > Alex > > _______________________________________________ > Libav-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/libav-user > >
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