Hey thanks everyone! Still trying/struggling with the code sent by Malik because avcodec_decode_video is deprecated. Thought I'd post the entire code here for anyone who could help or for anyone who needs such code in future. This is the corrected version of ffmpeg's tutorial02, with SDL added to it too.
Problems are:
1. Since I was facing trouble with RGB, I thought I'd use SDL to output the frames as bitmaps, but although I could store the bitmap in an area in memory, it threw an exception when I tried extracting it out of memory. 2. Besides, when at least trying to output the bitmap to hard disk, I'm unable to output it unless SDL_DisplayYUVOverlay(bmp, &rect); is called (and I don't want to call it because I don't want the video to be displayed. I just want the bitmap to be output). 3. Main problem is still with extracting RGB, so would be grateful for any help. If not RGB, then at least with question 1 (how to store and extract the BMP from SDL memory).

The code:

extern "C"
{
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
}
#include<iostream>
#include <SDL.h>
#include <SDL_thread.h>
#include "SDL_opengl.h"
#include <gl/gl.h>
#include <gl/glu.h>

//#ifdef __MINGW32__
#undef main /* Prevents SDL from overriding main() */
//#endif

#include <stdio.h>



//------------------------
// These functions should not be used except from pointers in a RWops
static int myseekfunc(SDL_RWops *context, int offset, int whence) { SDL_SetError("Can't seek in this kind of RWops"); return(-1); } static int myreadfunc(SDL_RWops *context, void *ptr, int size, int maxnum) { memset(ptr,0,size*maxnum); return(maxnum); } static int mywritefunc(SDL_RWops *context, const void *ptr, int size, int num) { return(num); }
static int myclosefunc(SDL_RWops *context)
{
if(context->type != 0xdeadbeef) { SDL_SetError("Wrong kind of RWops for myclosefunc()"); return(-1); }
  free(context->hidden.unknown.data1);
  SDL_FreeRW(context);
  return(0);
}

// Note that this function is NOT static -- we want it directly callable from other source files
SDL_RWops *MyCustomRWop()
{
  SDL_RWops *c=SDL_AllocRW();
  if(c==NULL) return(NULL);

  c->seek =myseekfunc;
  c->read =myreadfunc;
  c->write=mywritefunc;
  c->close=myclosefunc;
  c->type =0xdeadbeef;
  printf("deadbeef=%d\n",c->type);
  c->hidden.unknown.data1=malloc(100000);
  return(c);
}


int main(int argc, char *argv[])
{
  AVFormatContext *pFormatCtx = NULL;
  int             i, videoStream;
  AVCodecContext  *pCodecCtx = NULL;
  AVCodec         *pCodec = NULL;
  AVFrame         *pFrame = NULL;
  AVPacket        packet;
  int             frameFinished;
  //float           aspect_ratio;

  AVDictionary    *optionsDict = NULL;
  struct SwsContext *sws_ctx = NULL;

  SDL_Overlay     *bmp = NULL;
  SDL_Surface     *screen = NULL;
  SDL_Surface     *screen2 = NULL;
  SDL_Surface     *rgbscreen = NULL;
  SDL_Rect        rect;
  SDL_Event       event;


if(argc < 2) { fprintf(stderr, "Usage: test.exe <videofile>\n"); exit(1); }
  // Register all formats and codecs
  av_register_all();

if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError()); exit(1); }

  // Open video file
if(avformat_open_input(&pFormatCtx, argv[1], NULL, NULL)!=0) return -1; // Couldn't open file

  // Retrieve stream information
if(avformat_find_stream_info(pFormatCtx, NULL)<0) return -1; // Couldn't find stream information

  // Dump information about file onto standard error
  //av_dump_format(pFormatCtx, 0, argv[1], 0);

  // Find the first video stream
  videoStream=-1;
for(i=0; i<pFormatCtx->nb_streams; i++) if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO) { videoStream=i; break; }
  if(videoStream==-1)    return -1; // Didn't find a video stream

  // Get a pointer to the codec context for the video stream
  pCodecCtx=pFormatCtx->streams[videoStream]->codec;

  // Find the decoder for the video stream
  pCodec=avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec==NULL) { fprintf(stderr, "Unsupported codec!\n"); return -1;} // Codec not found

  // Open codec
if(avcodec_open2(pCodecCtx, pCodec, &optionsDict) < 0) return -1; // Could not open codec

  // Allocate video frame
  pFrame = avcodec_alloc_frame();

#if defined(TRIAL)
int width1 = pCodecCtx->width, height1 = pCodecCtx->height, width2 = pCodecCtx->width, height2 = pCodecCtx->height; struct SwsContext *resize = sws_getContext(width1, height1, PIX_FMT_YUV420P, width2, height2, PIX_FMT_RGB24, SWS_BICUBIC, NULL, NULL, NULL);
    AVFrame* frame1 = avcodec_alloc_frame(); // this is your original frame
    AVFrame* frame2 = avcodec_alloc_frame();
    int num_bytes = avpicture_get_size(PIX_FMT_RGB24, width2, height2);
uint8_t* frame2_buffer = (uint8_t *) av_malloc(num_bytes * sizeof(uint8_t));

#endif

  // Make a screen to put our video
#ifndef __DARWIN__
screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
#else
screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
#endif
if(!screen) { fprintf(stderr, "SDL: could not set video mode - exiting\n"); exit(1); }

  // Allocate a place to put our YUV image on that screen
bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height, SDL_YV12_OVERLAY, screen);

sws_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height, PIX_FMT_YUV420P, SWS_BILINEAR, NULL, NULL, NULL );

  // Read frames and save first five frames to disk
  i=0;
  while(av_read_frame(pFormatCtx, &packet) >= 0)
  {
    // Is this a packet from the video stream?
    if(packet.stream_index==videoStream)
    {
    // Decode video frame
    avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished, &packet);

    // Did we get a video frame?
    if(frameFinished)
    {
#if defined(TRIAL)
avpicture_fill((AVPicture*) frame2, frame2_buffer, PIX_FMT_RGB24, width2, height2);
        printf("data = %d \n",frame2->data[0]);
printf("linesize = %d %d %d\n",frame2->linesize[0], frame2->linesize[1], frame2->linesize[2]);
        printf("width = %d\n", pCodecCtx->width);
        printf("height = %d\n", pCodecCtx->height);
        std::cin.get();

        int linesize = frame2->linesize[0];
        for(int xx = 0; xx < (linesize * width1)-1; xx += 3)
        {
            int r = frame2->data[0][xx];//int r = frame2->data[0][xx];
            int g = frame2->data[0][xx+1];
            int b = frame2->data[0][xx+2];
printf("xx=%d r=%d, g=%d, b=%d \n",xx, r, g, b);
        }
        printf("frame%d done----------------",i++);
        //for(int xx = 0; xx < width1; xx = xx + 3)
        //{
        //    for(int yy = 0; yy < height1; ++yy)
        //    {
        //        //int p = xx*3 + yy*frame2->linesize[0];
        //        //int p = xx * 3 + yy * linesize;
        //        printf("yy=%d xx=%d",yy,xx);
        //        int p = yy * linesize + xx;
        //        printf("p=%d\n",p);
        //        int r = frame2->data[0][p];
        //        int g = frame2->data[0][p+1];
        //        int b = frame2->data[0][p+2];
        //        printf("[r=%d, g=%d, b=%d ]\n", r, g, b);
        //    }//for
        //}//for


        // frame1 should be filled by now (eg using avcodec_decode_video)
sws_scale(resize, frame1->data, frame1->linesize, 0, height1, frame2->data, frame2->linesize);
#endif

        SDL_LockYUVOverlay(bmp);//-----------lock

        AVPicture pict;
        pict.data[0] = bmp->pixels[0];
        pict.data[1] = bmp->pixels[2];
        pict.data[2] = bmp->pixels[1];

        pict.linesize[0] = bmp->pitches[0];
        pict.linesize[1] = bmp->pitches[2];
        pict.linesize[2] = bmp->pitches[1];

        // Convert the image into YUV format that SDL uses
sws_scale( sws_ctx, (uint8_t const * const *)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pict.data, pict.linesize );

        SDL_UnlockYUVOverlay(bmp);//-----------unlock

        rect.x = 0;
        rect.y = 0;
        rect.w = pCodecCtx->width;
        rect.h = pCodecCtx->height;
        SDL_DisplayYUVOverlay(bmp, &rect);

        //printf("sizeof screen = %d\n",sizeof(*screen));

        if (++i != 0)
        {
char numberbuffer [33], str[80]; strcpy (str, "bitmap"); strcat (str, itoa(i, numberbuffer, 10)); strcat (str, ".bmp");//file for storing image //---------this saves it as a bitmap to filestream. But now how to extract it?
            //SDL_RWops *filestream = MyCustomRWop();//SDL_AllocRW();
            //SDL_SaveBMP_RW (screen, filestream, i);

//screen2 = SDL_LoadBMP_RW(filestream,1);//LOADING IS THE PROBLEM HERE. DON'T KNOW WHY
            //filestream->close;
            //SDL_SaveBMP(screen2, str);

SDL_SaveBMP(screen, str);//WORKS: saves frame to a file as a bitmap
        }

      }//if(frameFinished)
    }//if

    // Free the packet that was allocated by av_read_frame
    av_free_packet(&packet);
    SDL_PollEvent(&event);
    switch(event.type)
    {
    case SDL_QUIT:
        SDL_Quit();
        exit(0);
        break;
    default:
        break;
    }//switch
  }//while

  av_free(pFrame);// Free the YUV frame
  avcodec_close(pCodecCtx);// Close the codec
  avformat_close_input(&pFormatCtx);// Close the video file

  return 0;
}//main

Nav

On 11/20/2012 3:38 PM, Carl Eugen Hoyos wrote:
Navin<nkipe@...>  writes:

I have been through many websites, but they either use
img_convert (which doesn't work) or sws_scale, which
crashes when I try to use it with RGB.
I may miss something, but I guess this is the important
problem you should work on (see doc/examples).

Possibly unrelated:
In your source code, I did not find information which
decoder you are using.
Some decoders (everything mpeg-related) output yuv, and
if you want the data in rgb, you have to convert it
(using the sofware scaler), others (some lossless formats)
output rgb, that may already be the data you want.

Carl Eugen

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