Hello

FYI

More or less as a result of the discussion about the ff_log2_tab multiply 
defined issue, I started toying with the possibility to pull in all members of 
static archives ... and ended up creating an Xcode project that generates an OS 
X FFmpeg framework this way.
Initially I've done this in a normal build directory created inside the main 
FFmpeg source tree; I made a 2nd project which gets the files from a MacPorts 
installation.
A few quick tests suggest the framework is a fully functional replacement for 
the standard shared libraries; ffplay links against it (and a number of 
external dependencies) and appears to run perfectly fine. The MacPorts-based 
framework builds in universal 32/64 bit, the framework based on the regular 
build has been tested in 32bit mode only (i.e. the project will have to be 
adapted to support universal builds)

If there's any interest in this kind of build, I can polish the Xcode project a 
bit, and post it somewhere.

René
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