I receive the following message:






[swscaler @ 0x8b0de00] No accelerated colorspace conversion found from yuv420p 
to rgb24.
when issuing:







        sws_ctx =
        sws_getContext
        (
         pCodecCtx->width,
         pCodecCtx->height,
         pCodecCtx->pix_fmt,
         pCodecCtx->width,
         pCodecCtx->height,
         PIX_FMT_RGB24,
         SWS_BILINEAR,
         NULL,
         NULL,
         NULL
         );
in my iOS app when running the iPhone or IPad simulator.  I am decoding and 
h264 video. I had to turn off assembler optimizations (--disable-asm) in my 
configure script for the i386 compile in order to avoid the following error 
during the make of the i386 libraries:
cc1: error in backend: Ran out of registers during register allocation!make: 
*** [libavcodec/h264_cabac.o] Error 1
My questions:1) Does "No accelerated colorspace conversion found" mean that 
there were no assembler optimizations?2) If so, is there a way to make it run 
without assembler optimizations? ( I don't mind if it is slow on the 
simulator)3) If so again, how do I avoid the error when attempting the make 
with assembler optimizations?4) Most importantly, am I even on the right path 
to solving this problem?
I truly appreciate your kind response:
Here is a copy of my configure command for the i386 build.

./configure \--prefix=i386 \--disable-programs \--enable-avresample 
\--disable-bzlib --disable-doc --enable-pic --disable-zlib 
--enable-decoder=h264 --enable-demuxer=h264 --enable-parser=h264 
--disable-libschroedinger --disable-libspeex --disable-libtheora 
--disable-libvorbis --disable-libvpx \--enable-cross-compile 
\--sysroot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk"
 \--target-os=darwin 
\--cc="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc"
 \--extra-cflags="-arch i386" \--extra-ldflags="-arch i386 -isysroot 
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk"
 \--arch=i386 \--cpu=i386 \--enable-pic \--disable-asm \
                                          
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