This solution is not valid for my purposes, because the application I'm developing must run on all android versions since Gingerbread. That is why I'm asking about how to use libstagefright with FFmpeg. El 22/06/2013 00:45, "Andy Shaules" <[email protected]> escribió:
> On 6/21/2013 1:45 PM, Abel Alonso wrote: > > Hi! > > I'm developing a video player for Android devices using FFmpeg. This > video player is already capable to play videos without hardware > acceleration. As far as I know, since 0.9 version, FFmpeg can H/W decode > H.264 files on Android devices, but I didn't found documentation on this > subject. I guess that the way to do it, is using > --enable-libstagefrihgt-h264 during FFmpeg compilation and link against the > needed Android's .so files. > > But once I get FFmpeg compiled. Have I to change my current code to ask > FFmpeg for use libstagefright decoder? Is there any other way to decode > H.264 files on Android devices using H/W acceleration (libva or libvdpau)? > Any suggestions? > > Thanks! > > > _______________________________________________ > Libav-user mailing > [email protected]http://ffmpeg.org/mailman/listinfo/libav-user > > Its on jelly bean, but I used this. Got pretty darn low latency. went > direct from av_codec to that > > http://developer.android.com/reference/android/media/MediaCodec.html > > > > _______________________________________________ > Libav-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/libav-user > >
_______________________________________________ Libav-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/libav-user
