Hi Guys, I am working on an Openframeworks program, where I aim at streaming video and audio to a Quicktime player across Gigabit LAN. Ultimately I need the image inside a Unity application.
I have made a test using Quicktime Broadcaster, using UDP streaming and describing the stream in a SDP file. I open the stream by directing Quicktime to the SDP file. Now I aim at building the same stream using libav. The SDP file QuicktimeBroadcaster creates looks something like this: v=0 o=- 23 3798418447 IN IP4 127.0.0.0 s=QuickTime t=0 0 a=range:npt=now- a=isma-compliance:2,2.0,2 m=audio 5432 RTP/AVP 96 c=IN IP4 127.0.0.1 b=AS:16 a=rtpmap:96 mpeg4-generic/8000/1 a=fmtp:96 profile-level-id=15;mode=AAC-hbr;sizelength=13;indexlength=3;indexdeltalength=3;config=1588 a=mpeg4-esid:101 m=video 5434 RTP/AVP 97 c=IN IP4 127.0.0.1 a=rtpmap:97 H264/90000 a=fmtp:97 packetization-mode=1;profile-level-id=4D4029;sprop-parameter-sets=J01AKakYFAe2ANQYBBjCte98BA==,KN4JF6A= a=mpeg4-esid:201 a=cliprect:0,0,480,640 a=framesize:97 640-480 Would that be possible at all? Kind regards Jesper Taxbøl
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