Hello all,

I need help in understanding what I am doing wrong in a section of which takes a pixel array encoded as RGB24 from SDL2 and making it work with h.264 encoding. I am converting to YUV format via sw_scale(), but still no luck.

Input: RGB24 encoded array as used in SDL2's SDL_Surface with dimension 256 width by 144 height
Output: H.264 video with dimension 256 by 144


   void *encodeToVideo(void *ignore){

      AVCodec *codec;
      AVCodecContext *c= NULL;
      int i, ret, got_output;
      AVFrame *_frame;
      AVPacket pkt;
      uint8_t endcode[] = { 0, 0, 1, 0xb7 };
      i = 0;
      queue<SDL_Surface*> freeLater;

      /* find the video encoder */
      avcodec_register_all();
      codec = avcodec_find_encoder(AV_CODEC_ID_H264);
      if (!codec) {
        fprintf(stderr, "Codec not found\n");
        exit(1);
      }

      c = avcodec_alloc_context3(codec);
      if (!c) {
        fprintf(stderr, "Could not allocate video codec context\n");
        exit(1);
      }

      /* put sample parameters */
      c->bit_rate = 400000;
      c->width = 256;
      c->height = 144;
      /* frames per second */
      c->time_base = (AVRational){1,30};
      /* emit one intra frame every frames*/
      c->gop_size = 1;
      c->max_b_frames = 0;
      c->pix_fmt = AV_PIX_FMT_YUV420P;

      av_opt_set(c->priv_data, "zerolatency", "veryfast", 0);

      /* open codec */
      if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "Could not open codec\n");
        exit(1);
      }

      _frame = av_frame_alloc();
      if (!_frame) {
          fprintf(stderr, "Could not allocate video frame\n");
          exit(1);
      }
      _frame->format = c->pix_fmt;
      _frame->width  = c->width;
      _frame->height = c->height;

      /* the image can be allocated by any means and av_image_alloc() is
      * just the most convenient way if av_malloc() is to be used */
      ret = av_image_alloc(_frame->data, _frame->linesize, c->width,
   c->height,
                             c->pix_fmt, 32);
      if (ret < 0) {
        fprintf(stderr, "Could not allocate raw picture buffer\n");
        exit(1);
      }

      while(!renderFramesDone || !renderFramesOut->empty()){
        if(renderFramesOut->empty()) continue;
        SDL_Surface *imageToEncode = renderFramesOut->front();
        renderFramesOut->pop();
        freeLater.push(imageToEncode);

        av_init_packet(&pkt);
        pkt.data = NULL;    // packet data will be allocated by the encoder
        pkt.size = 0;

        fflush(stdout);


        struct SwsContext* convertCtx;
        convertCtx = sws_getContext(256, 144, AV_PIX_FMT_RGB24,
                                    256, 144, AV_PIX_FMT_YUV420P, 0, 0,
   0, 0);

        uint8_t *inData[1] = {(uint8_t *)(imageToEncode->pixels)};
        int inLinesize[1] = { 256 };
        sws_scale(convertCtx, inData, inLinesize, 0, 144, _frame->data,
   _frame->linesize);
        sws_freeContext(convertCtx);

        _frame->pts = i++;

        /* encode the image */
        ret = avcodec_encode_video2(c, &pkt, _frame, &got_output);

        if (ret < 0) {
          fprintf(stdout, "Error encoding frame\n");
          exit(1);
        }

        if(got_output){
          fflush(stdout);
          fwrite(pkt.data, 1, pkt.size, stdout);
          av_packet_unref(&pkt);
        }

      }


      /* get the delayed frames */
      for (got_output = 1; got_output; i++) {
        fflush(stdout);

        ret = avcodec_encode_video2(c, &pkt, NULL, &got_output);
        if (ret < 0) {
          fprintf(stderr, "Error encoding frame\n");
          exit(1);
        }

        if (got_output) {
          fprintf(stderr, "Write frame %3d (size=%5d)\n", i, pkt.size);
          fwrite(pkt.data, 1, pkt.size, stdout);
          av_packet_unref(&pkt);
        }
      }


      /* add sequence end code to have a real mpeg file */
      fwrite(endcode, 1, sizeof(endcode), stdout);
      fclose(stdout);

      avcodec_close(c);
      av_free(c);
      av_freep(_frame->data);
      av_frame_free(&_frame);

      while(!freeLater.empty()){
        SDL_FreeSurface(freeLater.front());
        freeLater.pop();
      }

      encodeToVideoDone = true;
      return NULL;
   }


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