Hi,

I'm looking to add hardware acceleration to Ring (ring.cx). It uses several 
codecs for audio (opus, speex, pcm_alaw, pcm_mulaw, g.722) and video (h.264, 
vp8, mpeg4, h.263). Ring supports Windows, Mac OSX, Android and GNU/Linux.

From what I've read online (mainly the archives and 
https://trac.ffmpeg.org/wiki/HWAccelIntro#Platformsoverview), I have to do this 
once for each GPU manufacturer, for each platform, and for each codec. Is there 
an easier way?

Thanks!
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