Hi, I'm looking to add hardware acceleration to Ring (ring.cx). It uses several codecs for audio (opus, speex, pcm_alaw, pcm_mulaw, g.722) and video (h.264, vp8, mpeg4, h.263). Ring supports Windows, Mac OSX, Android and GNU/Linux.
From what I've read online (mainly the archives and https://trac.ffmpeg.org/wiki/HWAccelIntro#Platformsoverview), I have to do this once for each GPU manufacturer, for each platform, and for each codec. Is there an easier way? Thanks! _______________________________________________ Libav-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/libav-user
