It does, but it is written c style with structure based object pointers based as arguments to functions. Not wrong, but very terse on functionality.
Patrick > On Nov 11, 2017, at 12:40 PM, Michael IV <[email protected]> wrote: > > Does ffplay.c shed some light? I am interested to learn this too. > > On Nov 11, 2017 11:36 PM, "Patrick Cusack" <[email protected] > <mailto:[email protected]>> wrote: > I am looking for example code on synchronizing audio and video playback of a > simple .mov container file (the streams could be comprised of ppm/aac and > dnhd/prores/h264). I have examined the ffplay.c example file. I am hoping > that there might be examples that include more documentation about the > working of synchronization. Any examples or project references would be > greatly appreciated. > > Thanks, > > Patrick > _______________________________________________ > Libav-user mailing list > [email protected] <mailto:[email protected]> > http://ffmpeg.org/mailman/listinfo/libav-user > <http://ffmpeg.org/mailman/listinfo/libav-user> > _______________________________________________ > Libav-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/libav-user
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