ср, 7 нояб. 2018 г. в 14:14, Paul B Mahol <[email protected]>:
> On 11/7/18, Vasiliy Volkov <[email protected]> wrote: > > Hi, again, > > > > we've encountered an issue with decoding audio streams. Sometimes audio > > codec headers are not aligned to PES packets (we work with mpegts). So > when > > we try to decode such streams libav decoder fails, because he can't find > > where to start decoding process. For such task libav has parsers, which > > need to be used for correct decoding arbitrary bitstreams: first you find > > position of header, next send to decoder. We've find that there are > exists > > private api for such task: libavcodec/mpegaudiodecheader.h but it's > > private, and using it in our project is not very clean way, and all > public > > API's requires to use avio* methods which we don't like to use. > > > > Is there any other of private API way to find audio frames headers > > positions? > > > > What is wrong with using parsers? > Parsers are private api and when we compile libav they are not included, so we need to copy header file into our project and then access -- it's not good way. So what is the proper way? > _______________________________________________ > Libav-user mailing list > [email protected] > http://ffmpeg.org/mailman/listinfo/libav-user >
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