Hello

I am trying to integrate ffmpeg/libav with an OpenGL Framework for video processing. To improve performance of video decoding/encoding I am using NVDEC/ENC. Since I also process the frames on the GPU I would like to avoid a roundtrip over the CPU and instead pass the data directly to the OpenGL context. For the OpenGL->NVENC I found this StackOverflow answer, that I am currently implementing:
https://stackoverflow.com/questions/49862610/opengl-to-ffmpeg-encode

Is there a way to do the same thing for NVDEC->OpenGL? If so, where would I start/what would I need to do?

Best Regards
Florian

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