Apologise for the typos. I'm creating AVFrame object using av_frame_alloc() function and clearing it using av_frame_free(&frame) which internally calls av_frame_unref(), but it's not cleaning the memory properly. Heap size of my app grows exponentially in run time.
As far as I know, av_frame_free() calls av_freep() which calls av_free() to free the dynamic memory. Memory gets cleaned, If I use av_free(frame->data[0]) directly instead of av_frame_free(&frame) >
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