Hello all, I just joined the list -- so hello! I have a (hopefully) interesting dilemma on my hands. I am currently working on an audio conferencing application that, at this time, uses libopus directly. This is quite uncomfortable for me since it forces me to have to implement codec selection logic that ffmpeg/libav already has. Libopus is used live to decodeand encode audio streams. Would libav be perfect for this scenario? What would be some pros/cons to using this method? And, finally, how would I go about it? The program is written in C++, and the examples for encoding audio only work on files, and I don't know how to extract the audio data from the encoded audio packet. (The interface to libav also looks unnecessarily complicated, or is that just me.) So, along with the answers to the above questions, what other advice can you guys offer for using ffmpeg/libav in my application (and future apps)?
-- Signed, Ethin D. Probst _______________________________________________ Libav-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/libav-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
