Hello, I work on an application which needs to decode H264 frames. These frames are scaled and displayed. I have adapted the example code 'hw_decode.c' but the call at 'av_hwframe_transfer_data' is too expensive in execution time. Is it possible to keep in GPU memory the decoded frames to scale it and display it directly? Or I always have to retrieve the data from the GPU to process it on the CPU?
Thanks, Arthur HUGEAT _______________________________________________ Libav-user mailing list [email protected] https://ffmpeg.org/mailman/listinfo/libav-user To unsubscribe, visit link above, or email [email protected] with subject "unsubscribe".
