Hi,

I've written an ffmpeg audio decoding class for the game I currently
develop (Performous aka UltraSTar-NG).
I'm currently having problem with the audio frame timing. In fact with
some ogg files some svn release does not act the same way (20080326
version alway returns a correct value, whereas 20081014 always returns
values on what seems to be key audio frames and error elsewhere).

I would have "the" method to have the timestamp of a given decoded
audio frame.

Feel free to ask any question if my question isn't clear enough

Vincent

PS : current class code could be found
http://ultrastar-ng.svn.sourceforge.net/viewvc/ultrastar-ng/trunk/game/ffmpeg.cc?revision=1148

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