Hi, I've written an ffmpeg audio decoding class for the game I currently develop (Performous aka UltraSTar-NG). I'm currently having problem with the audio frame timing. In fact with some ogg files some svn release does not act the same way (20080326 version alway returns a correct value, whereas 20081014 always returns values on what seems to be key audio frames and error elsewhere).
I would have "the" method to have the timestamp of a given decoded audio frame. Feel free to ask any question if my question isn't clear enough Vincent PS : current class code could be found http://ultrastar-ng.svn.sourceforge.net/viewvc/ultrastar-ng/trunk/game/ffmpeg.cc?revision=1148 _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
