Hello. I want to better understand how the autodetection mechanism works in the ffmpeg libraries.
For this I plan to use gdb to step through ffplay.c or http://www.dranger.com/ffmpeg/tutorial02.c. I'm interested to know if there is a (good) tutorial out there on how to use gdb with the ffplay.c application? I'm zero when it comes with gdb. In case you can't think of a good tutorial out there, please help me in answering the following questions: As I understand, when I build the ffplay.g file contains the debug symbols necessary for interacting with gdb. Is this true or do I have to modify the compile -g flag myself in the build system?Can you tell me if I need to modify the ffmpeg build system to open up the application directly in gdb? I know this is more of a gdb question than a ffmpeg one, but I figure this is the best place to ask. Thank you very much, Gabi Voiculescu _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
