Hello.

I want to better understand how the autodetection mechanism works in the ffmpeg 
libraries. 

For this I plan to use gdb to step through ffplay.c or 
http://www.dranger.com/ffmpeg/tutorial02.c.

I'm interested to know if there is a (good) tutorial out there on how to use 
gdb with the ffplay.c application? I'm zero when it comes with gdb.

In case you can't think of a good tutorial out there, please help me in 
answering the following questions:

As I understand, when I build the ffplay.g file contains the debug symbols 
necessary for interacting with gdb. Is this true or do I have to modify the 
compile -g flag myself in the build system?Can you tell me if I need to modify 
the ffmpeg build system to open up the application directly in gdb?

 I know this is more of a gdb question than a ffmpeg one, but I figure this is 
the best place to ask.

Thank you very much,
Gabi Voiculescu



      
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