Afaik, you need to render to texture (google for this) and then use ffmpeg for encoding the textures into a file. I think there's a sample on how to do this. But probably you'll be better off doing this in a modeling program.
2010/11/7 John Q <[email protected]>: > I am looking for examples or projects which use ffmpeg libraries to convert > OpenGL images of a 3D scene read from a frame buffer are converted to mp4 (avi > or other formats are also ok). I am talking of raw pixel data being converted > to > video format. Is this possible? Are there any examples which do that? > > Appreciate any help. Thanks in advance. > > _______________________________________________ > libav-user mailing list > [email protected] > https://lists.mplayerhq.hu/mailman/listinfo/libav-user > _______________________________________________ libav-user mailing list [email protected] https://lists.mplayerhq.hu/mailman/listinfo/libav-user
