Understood.

Thanks Phil!

On Sun, Dec 19, 2010 at 4:15 PM, Phil Turmel <[email protected]> wrote:

> Hi Brian,
>
> First things first:  I am not a lawyer.  You might want to hire one if
> anything remains unclear.
>
> On 12/19/2010 06:49 PM, Bryan Hunt wrote:
> > Hello,
> >
> > I was curious if it was allowed by the LGPL to charge money for software
> > that uses the FFmpeg library. I've seen a few app doing this on Android,
> but
> > I was under the impression that this was not allowed. Can someone answer
> > this for me?
>
> Yes, you may charge money for your app, so long as you follow the
> checklist, especially #18.  You may also need to work out some solution for
> the patent questions.
>
> > I am an Android app developer and I have been writing a video app that
> does
> > not use the FFmpeg libraries so that I can charge for it. If I am
> mistaken,
> > I would love to know, so that I switch gears and use the much more
> poweful
> > FFmpeg. Im aware of the checklist on this page
> > http://www.ffmpeg.org/legal.html, but it doesnt mention charging for
> apps.
>
> They do point you towards the GPL FAQ, which is a bit more explicit.  You
> might want to read the LGPL-Java note, which is a good example of your
> situation:
>
> http://www.gnu.org/licenses/lgpl-java.html
>
> > Please let me know. Also, are there any turtorials available for getting
> > started with FFmpeg on Android?
>
> Can't help you there.  Others might.
>
> > Thank you very much,
> > Bryan
>
> HTH, and remember, IANL,
>
> Phil
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