Hi,
I've uploaded a release candidate for the next version of libavg to
https://www.libavg.de/libavg-0.7.0-rc1.tar.gz
and I hope to finish the release by the end of the week. I think the
features list is pretty impressive, there's a new (very much improved)
reference at http://www.libavg.de/test/reference, and I've greatly
expanded the tutorials section in the wiki.
Enjoy,
Uli
From NEWS:
Major new features:
* Support for camera tracking and multitouch surfaces. (Lots of code
by [EMAIL PROTECTED])
* Multi-threaded video decoding and video playback at speeds other
than the player redraw speed.
* API cleanups (not really a major feature, but a heads up that
things will break :-)).
* Much improved documentation.
Other improvements:
* Improved dynamic node API (DivNode::insertChild()).
* Video4Linux support curtesy of Xullo ([EMAIL PROTECTED]).
* Update to new ffmpeg version.
* Callback support on video end of file.
* Support for python threads.
* Improved warp interface.
* Event callbacks now pass the event as a parameter.
* Added Player::setOnFrameHandler().
* Added Node::getRelPos().
* Any pythoon callable can be used as event handler now using
Node::setEventHandler().
* Added Anim.abort() and .isDone().
* Lots of new automatic low-level tests.
* libavg now uses correct python package semantics. Use
'from libavg import avg' to import it now. It shouldn't be
necessary to use PYTHONPATH anymore.
* Much faster Image::setBitmap().
--
Ulrich von Zadow | +49-172-7872715 | [EMAIL PROTECTED]
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