> From what you're writing, I really think you should look at loading > the bitmap in a secondary thread.
OK I'm now creating an avg.Bitmap(filename) in a different thread and passing that through to the player to use on an image node and it seems to be working well. Thanks for the help. Alex This email carries a disclaimer, a copy of which may be read at http://learning.longhill.org.uk/disclaimer _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
