Dear libavg Users/Developers

I would like to use libavg multitouch capablilites in a research code that needs to display large 3D scenes (meshes, points, vectors, etc.). After reading the "Programmer's Guid" I am a bit confused:

It seems like only 2D drawing is supported and only through a small subset of provided functions. My question is then:

I would like to use libavg in my own application that already extends python with a subset of commands. I would like to implement rendering of my 3D objects in C and provide an interface for it in Python. Then I would like to use this Python interface in LIBAVG to render the 3D data.

Can the above be easily done?

Best regards,
Tomek

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