Dear libavg Users/Developers
I would like to use libavg multitouch capablilites in a research code
that needs to display large 3D scenes (meshes, points, vectors, etc.).
After reading the "Programmer's Guid" I am a bit confused:
It seems like only 2D drawing is supported and only through a small
subset of provided functions. My question is then:
I would like to use libavg in my own application that already extends
python with a subset of commands. I would like to implement rendering
of my 3D objects in C and provide an interface for it in Python. Then
I would like to use this Python interface in LIBAVG to render the 3D
data.
Can the above be easily done?
Best regards,
Tomek
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