On Sun, Dec 19, 2010 at 1:40 PM, torbenh <torb...@gmx.de> wrote: > On Sat, Dec 18, 2010 at 12:40:48PM +0100, Dhaval Giani wrote: >> > >> > I posted my comments on patch 2/2, I like the cgconfig.d idea, but I >> > don't like it to be parsed from stdin, error messages will get cryptic >> > and hard. I'd like the parser to be able to point to the file and >> > mention the line no, etc of where parsing failed. >> > >> >> What about the first idea I mentioned in this thread? > > i like it. but its touching a bit too much of the libcg code, and my > lex/yacc foo is a bit rusty. you need to do that yourself ;) >
hehe, now that I have had my fun in the snow, and am starting to hate the winter, I think its time I started writing code :D. patch should come up sometime soon. Dhaval ------------------------------------------------------------------------------ Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d _______________________________________________ Libcg-devel mailing list Libcg-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libcg-devel