On Sat, Jul 2, 2011 at 2:32 AM, Kevin Constantine
<kevin.constant...@disneyanimation.com> wrote:
> I'm seeing an issue with cgroup_modify_cgroup() and read-only values
> parameters.  The code below should be run twice to demonstrate the
> issue.  The first time through, cgroup_get_cgroup fails because the
> cgroup doesn't exist yet.  It then creates a cgroup /asdf with the
> memory and the cpuset controllers.  It sets memory.limit_in_bytes to 2G.
>  That all works as expected.
>
> The second time you run it, cgroup_get_cgroup succeeds and we go try to
> modify memory.limit_in_bytes to be 4G.  cgroup_modify_cgroup() always
> seems to fail trying to write "0" to
> /cgroup/cpuset/asdf/cpuset.memory_pressure (a read-only parameter).
>
> Here's a snippet of the failing strace:
>
> munmap(0x7f168191a000, 4096)            = 0 <0.000015>
> open("/cgroup/cpuset//asdf/cpuset.memory_pressure", O_RDWR) = 3 <0.000018>
> fstat(3, {st_mode=S_IFREG|0775, st_size=0, ...}) = 0 <0.000011>
> mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0)
> = 0x7f168191a000 <0.000012>
> write(3, "0", 1)                        = -1 EACCES (Permission denied)
> <0.000012>
> close(3)                                = 0 <0.000011>
> munmap(0x7f168191a000, 4096)            = 0 <0.000015>
> write(1, "Modify Error:  Cgroup operation "..., 39Modify Error:  Cgroup
> operation failed
> ) = 39 <0.000015>
> exit_group(0)                           = ?
>
> It looks like when cgroup_modify_cgroup() encounters an error, it
> immediately stops and returns an error which is why
> memory.limit_in_bytes never gets set to 4G the second time through.  Any
> suggestions on what to do in this situation?
>
>
> Here's the code to reproduce the issue.
>
> #include <iostream>
> #include <string>
> #include <libcgroup.h>
>
>
> using namespace std;
>
> void cgErrHandle(int retval, string msg) {
>     if (retval == ECGOTHER) {
>         cout << msg << " " << cgroup_strerror(cgroup_get_last_errno())
> << endl;
>     } else if (retval != 0) {
>         cout << msg << ": " << cgroup_strerror(retval) << endl;
>     }
> }
>
> int main(int argc, char *argv[]){
>
>     int retval = 0;
>     retval = cgroup_init();
>     cgErrHandle(retval, "init");
>     if (retval != 0) {
>         return false;
>     }
>
>     struct cgroup *tmpcg = NULL;
>     tmpcg = cgroup_new_cgroup("/asdf");
>     if (tmpcg == NULL) {
>         printf("NULL");
>     }
>     retval = cgroup_get_cgroup(tmpcg);
>     if (retval != 0) {
>         cgroup_add_controller(tmpcg, "memory");
>         cgroup_add_controller(tmpcg, "cpuset");
>         retval = cgroup_set_value_string(cgroup_get_controller(tmpcg,
> "memory"), "memory.limit_in_bytes", "2G");
>         cgErrHandle(retval, "setValue Error: ");
>         retval = cgroup_set_value_string(cgroup_get_controller(tmpcg,
> "cpuset"), "cpuset.cpus", "1");
>         cgErrHandle(retval, "setValue Error: ");
>         retval = cgroup_create_cgroup(tmpcg, 0);
>         cgErrHandle(retval, "create Error: ");
>     } else {

Here could you try not to get the controller, I know its weird and
will be fixed but as a work around could you try ignoring what
cgroup_get_cgroup() returned. Since you know what you want to write,
I'd recommend what you do in the retval != 0 path, but instead of
cgroup_create_cgroup(), do cgroup_modify_cgroup().



>         struct cgroup_controller *cgctrl = NULL;
>         cgctrl = cgroup_get_controller(tmpcg, "memory");
>         if (cgctrl == NULL) {
>             printf("no memory controller");
>         } else {
>             cout << "modifying limit_in_bytes" << endl;
>             retval = cgroup_set_value_string(cgctrl,
> "memory.limit_in_bytes", "4G");
>             cout << retval << endl;
>             cgErrHandle(retval, "setValue Error: ");
>             retval = cgroup_modify_cgroup(tmpcg);
>             cgErrHandle(retval, "Modify Error: ");
>         }
>     }
> }
Balbir Singh

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