On 07/26/2013 08:06 AM, Mitar wrote:
Hi!

On Thu, Jul 25, 2013 at 6:15 AM, Nick<[email protected]>  wrote:
But his wider point that everything sucks if it's designed with
advertising as the only business model is fair, and an important
issue. DRM cannot be a fair and reasonable solution, needless to
say, but it is a pity there isn't more imagination from businesses.
Because advertising isn't, either.
So, what it is? What good business models we know? It is easy to say
"this is not a good business model", but let's show better ones? So,
an example from the article: how can one award an author of the book
for the effort of writing the book?

https://en.wikipedia.org/wiki/Louis_C.K.#Stand-up

See the paragraph on "Live at the Beacon Theater":
* digital video of a one-hour special, the kind of thing the W3C says needs protecting
* completely DRM-free
* distributed through his website for $5.00
* artist asked politely for people to pay to support him for the effort of writing/directing the digital video * earned $1,000,000 from sales, which was enough to pay all costs, employees, himself, and have
so much money left over that he donated $280,000 to charity:

http://money.cnn.com/2011/12/22/technology/louis_ck_million/

There are plenty of examples of well-respected writers, musicians, and performers doing the same, whether its funding beforehand or politely requesting core fans
for payment after the work is produced.

I'm sure your next question will be how authors who do not already have a reputation go about getting paid to write/compose/etc. But that just shows that the question you ask is misleading, because under the old-school publishing system authors do _not_ get paid for the effort of producing content. Publishers give advances to a small minority of authors who they predict will have enough sales to turn a profit. Of course the vast majority of that minority do not, which is why, for example, in the music industry those advances go directly to pay the expenses of the record label, for stuff like marketing, PR, distribution, etc. It's only _if_ that artist has a few very successful albums that they can then renegotiate a contract that actually rewards them for their effort with money that they can live on. So you get a modicum of superstars on the backs of all the other artists who make next to
nothing.

Like you, I'm curious to get some references to studies or stats or ideas for new sustainable business models for non-superstar writers/performers/etc. But it should be understood that the historical point of reference-- business models built on copying/distributing costing greater than zero-- gave (and continues to give) next to nothing to most of the participants.

-Jonathan

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