Want to observe a revolt in vitro, a few first world problems? We've seen examples of plagues running through virtual worlds as epidemiology models -- well, here's an interesting "life, liberty, property" version.
In Second Life, artists have always retained rights to their creations, and been able to profit in the real money economy from those creations. Linden Labs changed their TOS without notice on 8/15 to own all those creators' artistic properties on unlimited, perpetual, transferable license. Then, they apologized and said, it was just scary legal words and they wouldn't really do anything bad with it. Having worked in licensing, and being familiar with limited licenses (which this definitively is not), I am calling bullshit, blacking out our sim, and calling on them to change the TOS or face outmigration. In 12h, I have stories in process in two of the major SL media blogs. Watch this thread: https://plus.google.com/101371184407256956306/posts/iGGJ3gnAhhc Yrs, Shava Nerad [email protected]
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