On Fri, Feb 08, 2008 at 12:55:02AM -0700, Tony Arcieri <[EMAIL PROTECTED]>
wrote:
> Well, after having problems with async events apparently being gobbled and
> sometimes managing to put the loop into a state where it ceased to block (if
> callbacks were firing, I couldn't tell what they were), I decided to do a
Can you show me a test program for this, because it works fine for me in my
limited tests. Maybe you forgot to start it before sending it the first
event?
--
The choice of a Deliantra, the free code+content MORPG
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